Posted October 6, 20223 yr I am making a second mod / Buzz and I just can't get my villager to acquire the block and when it does, the game completely crashes and closes. GitRepo:https://github.com/Tucky143/Buzz + is updated. Do not say not enough info.
October 7, 20223 yr https://github.com/Tucky143/Buzz/blob/0898e1ae91d9df28fd74193113abd74bdab6efa7/run/logs/latest.log#L25 Your actual crash is different, something to do with a Bee that has a null attribute. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
October 8, 20223 yr You still have the duplicate registration I linked to above. Let me copy it into the forums since you seem to be incapable of reading your own logs: Quote §7java.lang.IllegalStateException: Point of interest types PoiType[matchingStates=[Block{minecraft:bee_nest}[facing=east,honey_level=2], Block{minecraft:bee_nest}[facing=south,honey_level=2], Block{minecraft:bee_nest}[facing=east,honey_level=3], Block{minecraft:bee_nest}[facing=west,honey_level=3], Block{minecraft:bee_nest}[facing=west,honey_level=5], Block{minecraft:bee_nest}[facing=south,honey_level=0], Block{minecraft:bee_nest}[facing=north,honey_level=5], Block{minecraft:bee_nest}[facing=north,honey_level=0], Block{minecraft:bee_nest}[facing=east,honey_level=4], Block{minecraft:bee_nest}[facing=south,honey_level=4], Block{minecraft:bee_nest}[facing=west,honey_level=0], Block{minecraft:bee_nest}[facing=south,honey_level=3], Block{minecraft:bee_nest}[facing=north,honey_level=4], Block{minecraft:bee_nest}[facing=east,honey_level=0], Block{minecraft:bee_nest}[facing=west,honey_level=2], Block{minecraft:bee_nest}[facing=east,honey_level=1], Block{minecraft:bee_nest}[facing=south,honey_level=1], Block{minecraft:bee_nest}[facing=south,honey_level=5], Block{minecraft:bee_nest}[facing=north,honey_level=3], Block{minecraft:bee_nest}[facing=north,honey_level=2], Block{minecraft:bee_nest}[facing=north,honey_level=1], Block{minecraft:bee_nest}[facing=west,honey_level=4], Block{minecraft:bee_nest}[facing=east,honey_level=5], Block{minecraft:bee_nest}[facing=west,honey_level=1]], maxTickets=0, validRange=1] and PoiType[matchingStates=[Block{minecraft:bee_nest}[facing=east,honey_level=2], Block{minecraft:bee_nest}[facing=south,honey_level=2], Block{minecraft:bee_nest}[facing=east,honey_level=3], Block{minecraft:bee_nest}[facing=west,honey_level=3], Block{minecraft:bee_nest}[facing=west,honey_level=5], Block{minecraft:bee_nest}[facing=south,honey_level=0], Block{minecraft:bee_nest}[facing=north,honey_level=5], Block{minecraft:bee_nest}[facing=north,honey_level=0], Block{minecraft:bee_nest}[facing=east,honey_level=4], Block{minecraft:bee_nest}[facing=south,honey_level=4], Block{minecraft:bee_nest}[facing=west,honey_level=0], Block{minecraft:bee_nest}[facing=south,honey_level=3], Block{minecraft:bee_nest}[facing=north,honey_level=4], Block{minecraft:bee_nest}[facing=east,honey_level=0], Block{minecraft:bee_nest}[facing=west,honey_level=2], Block{minecraft:bee_nest}[facing=east,honey_level=1], Block{minecraft:bee_nest}[facing=south,honey_level=1], Block{minecraft:bee_nest}[facing=south,honey_level=5], Block{minecraft:bee_nest}[facing=north,honey_level=3], Block{minecraft:bee_nest}[facing=north,honey_level=2], Block{minecraft:bee_nest}[facing=north,honey_level=1], Block{minecraft:bee_nest}[facing=west,honey_level=4], Block{minecraft:bee_nest}[facing=east,honey_level=5], Block{minecraft:bee_nest}[facing=west,honey_level=1]], maxTickets=1, validRange=1] both list Block{minecraft:bee_nest}[facing=east,honey_level=2] in their blockstates, this is not allowed. Blockstates can only have one point of interest type each. And you also still have that reflection call to a method that doesn't exist that I told you about a week ago. Quote net.minecraftforge.fml.util.ObfuscationReflectionHelper$UnableToFindMethodException: java.lang.NoSuchMethodException: net.minecraft.world.entity.ai.village.poi.PoiType.registerBlockStates(net.minecraft.world.entity.ai.village.poi.PoiType) at LAYER PLUGIN/[email protected]/net.minecraftforge.fml.util.ObfuscationReflectionHelper.findMethod(ObfuscationReflectionHelper.java:151) at TRANSFORMER/[email protected]/com.example.examplemod.villager.ModVillagers.registerPOIs(ModVillagers.java:36) https://forums.minecraftforge.net/topic/117192-poi-trouble/#comment-516418 I don't see the point to answering your questions if you just keep reposting the same errors without correcting them. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
October 8, 20223 yr You can't re-register the Blocks.BEE_NEST or Blocks_BEEHIVE they are already registered in vanilla's PoiTypes class. And you don't need that reflection call - it was for 1.18.2 where it didn't do anything there either, just remove it. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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