November 9, 20222 yr 18 hours ago, Tim_ said: Hi is there a way to fire an event if another event happens? What are you trying to achieve? Firing an event at the wrong time sounds like a bad idea.
November 10, 20222 yr Author @SubscribeEvent public static void ChiselMine(TickEvent.PlayerTickEvent mine) { Player player = mine.player; Item itemInHand = player.getMainHandItem().getItem(); Level pLevel = player.level; BlockState eyeBlockstate = pLevel.getBlockState(player.eyeBlockPosition()); Block eyeBlock = eyeBlockstate.getBlock(); BlockPos eyeBlockPos = player.eyeBlockPosition(); if (itemInHand.equals(ModItems.CHISEL.get())) { if (Minecraft.getInstance().options.keyUse.isDown()) { System.out.println("Use is down! Time is: " + pLevel.getGameTime()); if (player.distanceToSqr(eyeBlockPos.getX(), eyeBlockPos.getY(), eyeBlockPos.getZ()) <= 5) { System.out.println("BlockPos comparing succeeded! Time is: " + pLevel.getGameTime()); if (checkForBlock(eyeBlock)) { System.out.println("Block comparing succeeded! Time is: " + pLevel.getGameTime()); } } } } } public static boolean checkForBlock(Block clickedBlock) { System.out.println("Block comparing!"); if (clickedBlock == ModBlocks.IRON_ORE_SMALL.get()){ dropItem = ModItems.IRON_CHUNK.get(); return true; }else if (clickedBlock == ModBlocks.LEAD_ORE_SMALL.get()){ dropItem = ModItems.LEAD_CHUNK.get(); return true; }else { return false; } } thats my code i know now that eyeblockpos isnt the block the player is looking at just ignore that but u might understand what im trying to achieve it would be way easier if i could fire a playerUseOnBlock event instead in the tickevent
November 10, 20222 yr Why not use a InputEvent.KeyInputEvent instead of a tick event to check if your key was pressed?
November 10, 20222 yr Regardless I guess, if you want to fire an event. forge has a ForgeEventFactory class you can create events from.
November 10, 20222 yr Author 3 minutes ago, MistaOmega said: Regardless I guess, if you want to fire an event. forge has a ForgeEventFactory class you can create events from. how do i use the ForgeEventFactory ?
November 10, 20222 yr 1 minute ago, Tim_ said: how do i use the ForgeEventFactory ? Have a look in ForgeEventFactory, and look at usages, ItemBow for example will give you some guidance
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