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Posted

I tried to make grass drop my custom item, and I'm new to mod development, I've tried to look up the problem everywhere, look up a ton of tutorials, look into vanilla loot tables, datapack etc, so I decided to ask for help here.
here is the part I added to the grass loot table:

am92mb9.png

and here is the file path:

ngiIh8Y.png

thanks for answering ^^

Edited by ClaraArmada

You need to make your mod load after forge to modify the vanilla datapack. By specifying an ordering in your mods.toml

https://forge.gemwire.uk/wiki/Mods.toml

 

But doing that is a bad idea. You will conflict with other mods or modpack configuration doing the same thing.

You should use global loot modifiers instead.

https://forge.gemwire.uk/wiki/Dynamic_Loot_Modification

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

  • Author
13 hours ago, warjort said:

You need to make your mod load after forge to modify the vanilla datapack. By specifying an ordering in your mods.toml

https://forge.gemwire.uk/wiki/Mods.toml

 

But doing that is a bad idea. You will conflict with other mods or modpack configuration doing the same thing.

You should use global loot modifiers instead.

https://forge.gemwire.uk/wiki/Dynamic_Loot_Modification

ok so I did all the previous steps, but I'm having difficulty with the last one for the dynamic loot modifiers..

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