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Posted

Hi, I've tried to change the position of the HUD , but I didn't get anything... I would like to move the full HUD to the upside to get something like this:

 

472a9c069d06990f3d1355da5b820a17.png

I really need help with this... :-[

 

Thanks

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

glTranslated ????

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

  • Author

RenderGameOverlayEvent.

 

I don't understand what you mean...

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

have you ever registered an event ?

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

  • Author

have you ever registered an event ?

No (I think)...

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

well .. you might wnat to look into that on the forge wiki

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

Yes, I've registered some events in my mods

 

try looking into the two thhings mentioned by the two first replies.

google the gltranslate and read up on it!

 

If you guys dont get it.. then well ya.. try harder...

  • Author

I'm not able to make it. Someone can help me with the code? Please

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

I'm not able to make it. Someone can help me with the code? Please

 

Here is some sudo-code type thing:

 

public class RenderingEventHandler {
    @ForgeSubscribe
    public void renderPre ( RenderGameOverlayEvent.PRE event ) {
        // hook into code for the types of overlays. E.g., experience, health, armor, food
        // use GL11.glTranslated ( par1, par2, par3 );
        // 
        // par1 = Move it so far on the X-Axis
        // par2 = Move it so far on the Y-Axis
        // par3 = Move it so far on the Z-Axis, irrelevant with GUI's. So it always equals 0 when working with a GUI
        // 
        // move on to the next overlay and move it
    }
}

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

  • Author

Thank you for the help. I'm really noob at this... I think I'll leave this for later and I'll try other things.

 

Twitter: @deantonious || TeamSpeak Server: ts3.deantonious.es

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