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[1.19.3] Trying to create a custom entity with GeckoLib but certain packages and classes do not exist for GeoEntityRenderer


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Posted

 I am trying to create a custom entity with geckolib, and I am following this youtube tutorial: 

https://www.youtube.com/watch?v=62GMA9Yg938

However, at 13:30 in the video when the entity renderer class extends GeoEntityRenderer is created, I get an error saying "The type com.mojang.math.Vector3f cannot be resolved. It is indirectly referenced from required .class files". My code is attached below. I have since dug deeper into this problem and found that in the GeoEntityRenderer class, there are the imports 

import com.mojang.math.Matrix3f;
import com.mojang.math.Matrix4f;
import com.mojang.math.Vector3f;

 

I have checked the com.mojang.math package in the extenal dependencies and there was no decleration for Matrix3f, Matrix4f, or Vector3f. I do not know how to create those classes, please help.

package net.or1on.rpgmod.entity.client;

import org.jetbrains.annotations.Nullable;

import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;

import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;
import net.or1on.rpgmod.RpgMod;
import net.or1on.rpgmod.entity.custom.TinyTitaniumRobotEntity;
import software.bernie.geckolib3.renderers.geo.GeoEntityRenderer;

public class TinyTitaniumRobotRenderer extends GeoEntityRenderer<TinyTitaniumRobotEntity>{

	public TinyTitaniumRobotRenderer(EntityRendererProvider.Context renderManager) {
		super(renderManager, new TinyTitaniumRobotModel());
		this.shadowRadius = 0.16f;
	}

	@Override
    public ResourceLocation getTextureLocation(TinyTitaniumRobotEntity instance) {
        return new ResourceLocation(RpgMod.MOD_ID, "textures/entity/tiny_titanium_robot_texture.png");
    }

    @Override
    public RenderType getRenderType(TinyTitaniumRobotEntity animatable, float partialTicks, PoseStack stack,
                                    @Nullable MultiBufferSource renderTypeBuffer,
                                    @Nullable VertexConsumer vertexBuilder, int packedLightIn,
                                    ResourceLocation textureLocation) {
        stack.scale(1f, 1f, 1f);
        return super.getRenderType(animatable, partialTicks, stack, renderTypeBuffer, vertexBuilder, packedLightIn, textureLocation);
    }
}

 

Posted

Sounds like you have the wrong version of Geckolib for your version of minecraft.

Those com.mojang.math classes no longer exist in recent versions of minecraft.

 

But you would be better off contacting the Geckolib developers with questions about their mod.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

I have checked my GeckoLib version and it is indeed correct, the name of the jar file is geckolib-forge-1.19-3.1.40_mapped_official_1.19.3.jar.

Posted

Nope: https://www.curseforge.com/minecraft/mc-mods/geckolib/files/4407092

You the have the 1.19 version (the 1.19.3 part is you trying to use the mappings from 1.19.3 with 1.19 which isn't going to work well).

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
16 hours ago, warjort said:

But you would be better off contacting the Geckolib developers with questions about their mod.

 

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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