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1.19.4 calculate entity speed


Zacomat

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Hi all!

I'm trying to calculate the speed of an entity client-side. For example, I calculate the vertical speed like this: vy = entity.getY() - entity.yo. This should give me the speed in blocks per tick.

If I want it in blocks per second, should I multiply it by ticks per second, right? But where can I read the ticks per second?

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That's a pretty well known value in minecraft modding. 🙂 

ticks/s = 1000 / MinecraftServer.MS_PER_TICK = 20

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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