thebluetropics Posted April 24, 2023 Posted April 24, 2023 The code below is marked deprecated, and marked to be removed soon: private void clientSetup(final FMLClientSetupEvent event) { ItemBlockRenderTypes.setRenderLayer(ModBlocks.BLOCK_SHORT_GRASS.get(), RenderType.cutout()); } The source code said that it is deprecated since 1.19, what's the equivalent method for this in 1.19.3? Quote
warjort Posted April 24, 2023 Posted April 24, 2023 This is a support forum. i.e. it is for people that have real problems. It is not a way for you use other people as a human search engine or ask lazy FAQs. Anyway: Read the actual deprecation message. https://github.com/MinecraftForge/MinecraftForge/blob/47c807c0e3ef17ee4ad31bb9813f717d28dbfacd/patches/minecraft/net/minecraft/client/renderer/ItemBlockRenderTypes.java.patch#L92 e.g. https://github.com/BluSunrize/ImmersiveEngineering/blob/1.19.2/src/generated/resources/assets/immersiveengineering/models/block/alu_scaffolding_standard.json#L3 Quote Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
thebluetropics Posted April 24, 2023 Author Posted April 24, 2023 (edited) 31 minutes ago, warjort said: This is a support forum. i.e. it is for people that have real problems. It is not a way for you use other people as a human search engine or ask lazy FAQs. Anyway: Read the actual deprecation message. https://github.com/MinecraftForge/MinecraftForge/blob/47c807c0e3ef17ee4ad31bb9813f717d28dbfacd/patches/minecraft/net/minecraft/client/renderer/ItemBlockRenderTypes.java.patch#L92 e.g. https://github.com/BluSunrize/ImmersiveEngineering/blob/1.19.2/src/generated/resources/assets/immersiveengineering/models/block/alu_scaffolding_standard.json#L3 Where I am supposed to post this kind of posts? And, thank you for pointing out the deprecation message. Edited April 24, 2023 by thebluetropics Quote
warjort Posted April 24, 2023 Posted April 24, 2023 (edited) 28 minutes ago, thebluetropics said: Where I am supposed to post this kind of posts? Maybe a forum that says it is about learning minecraft modding? Assuming they also tolerate lazy faqs. But that is not this forum. This forum is for people that have tried to figure it out for themselves and have reached a roadblock. Good questions: "I have tried to figure it out for myself. I don't understand why it does not work (shows the full code, not random snippets out of context)". Bad questions: "Can you teach me?" "Please tell me how to write my mod for me" "I'm too lazy to use search and see if my question is already answered (many times) in this forum or elsewhere". Edited April 24, 2023 by warjort Quote Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
DaqEm Posted March 13 Posted March 13 (edited) @warjort This is not how you treat people... Not everyone has the knowledge you have. I've been modding for 3 years and I didn't even know about these deprecation messages. Most of us do this as a hobby for a few hours a week. Edited March 13 by DaqEm 1 Quote
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