Posted May 10, 20232 yr if I'm in a multiplayer world am I in a physical client that is inside a physical server and a physical client has a logical server and a logical client and for each player there is a physical client? or I'm on a physical server with a logical server and logical client and each player has a logical client but the logical server is the same or none of these? Edited May 10, 20232 yr by Miguel654 Correction text
May 10, 20232 yr https://forge.gemwire.uk/wiki/Sides physical = which computer (really process on that computer) logical = what portion of the code actually runs in that process Quote if I'm in a multiplayer world am I in a physical client that is inside a physical server and a physical client has a logical server The only multiplayer environment where that is possible is "open to lan" for the person that shares their game. Quote and a logical client and for each player there is a physical client? The logical client is a subset of the physical client. The logical client is just minecraft without the server code. The server code is still always present, its just not used on the client except in single player (or open to lan). Edited May 10, 20232 yr by warjort Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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