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Posted

Hi

 

I make a new folder for each time I update forge and/or minecraft versions.  Is there an easy way to update forge e.g. with mc1.6.4 from #883 to #916 and say install over the top of the older version? or something like that?  I mean without creating a new version and dragging mods and configs over. (I normally do it piecemeal in case something goes wrong with an id conflict or whatever)

 

I don't know how unlikely a possibility that is but put another way: what is the best way to recreate a modded 164/forge883 with forge916.  Is it enough to just copy the mods and config folders to the new version folder?

 

I hope this makes sense; I couldn't find a similar post.  Thanks for your time.

Posted

Installing forge adds a 'version' to the new launcher, and then you can just go into the profile and select any version you have installed. Simple as that:

4FPgg.png

No fumbling with jars or folders at all. {Unless one of your mods is incompatible with the version you select, there's nothing we can do about that}

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

Hi-thanks for the replies- I kind of answered my own question by running forge version #916 into my #883 directory without problems, so I in changed the forge version with the same mods and configs and saves without creating a new separate forge #916 directory.

 

I have been making new directories outside dotminecraft (but still in the roaming directory) because I don't get how to isolate saves and mods to different profiles without doing it:  if I create a profile within dotminecraft I get all old saves showing up regardless of mc version.

 

I have seen references to mods being classified by mcversion within the dotminecraft\mods folder but can't reproduce it.  Are there supposed to be sub-folders like mods\1.6.2 and mods\1.6.4 in the dotminecraft directory created by forge?  And if I save a 1.6.2 world (in dotminecraft) why does it show up in a 1.6.4 profile in the dotminecraft directory?

 

I manage ok with what i'm doing and now know how to update forge by applying a new version to my old directory.  So thanks again for all your work and this forum.  8)

Posted

If you share the same folder between profiles of corse the same data/saves/mods/configs/whatever is gunna show up in both profiles.

Thats what the 'game directory' option in the profile config is for.

I typically just setup everything to .minecraft/profile/{name}

And it's basically a copy of the needed files in there.

This is nothing to do with Forge, this is basic minecraft setup.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

Hi,

this is what Info I was searching for.

LexManos, to be clear, you create a folder in .minecraft titled "Profile" then another folder inside "Profile" folder with specific profile name (for example my "Forge844". So, ,minecraft/Profile/Forge844 {4example}.

Then what specific files do you put in the profile name folder? mods, saves, config ??

Do these stay in .minecraft?  versions, resourcepacks, assets folders, etc?

 

Simply , what are the "needed" files?

 

 

Thanks

 

Posted

Set the game directory in the profile.

It'll create all the folders that should exist in the profile at first run.

Try it.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

yaaah , awesome so cool. this is the first explanation that was simple and worked. thanks once again for improving the MC experience. Forge alone has made it 1000x better. Now I can try out all kinds of mod setups and saves!!!

Because forge makes it so easy, in one month I went from never adding mods to having 70 mods working together, nice work !!

 

Thanks for the push to do it also!!!

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