Jump to content

[1.20.1] Creating a custom blockentity from interaction with vanilla block


Recommended Posts

Posted

Hi all, I have a pretty basic question here that I'll try to lay out as concisely as possible:

I am currently working on this: On right clicking a banner with a name tag, the banner will generate an invisible radius around it, and the player will be alerted everytime they cross in and out of this radius under a generic message "Leaving/entering name tag's territory". I have already created an event to handle the right clicking on a banner block with a name tag, my current issue is finding the best way to spawn a custom block entity (if this is the appropriate method to implement this) into the world which can act as the centre point for this radius (being the banner) from wherein I can implement all of the code logic.

I just need to be pointed in the right direction on how the best way to spawn this entity/blockentity. I have already tried to make a custom banner entity, or to override the vanilla banner block + entity, but I cannot see that as being the best way to go about this. If anyone has any suggestions on how to proceed, it would be greatly appreciated. Thanks.
 

  • 2 weeks later...
Posted

In my mod, i tried to make a special block that "hurt" any living things that is around.
I used an entity block to do so. That entityBlock, every X tick, check if there is any living around.  If there is one, the block "hit" the entity.

You can make a ticking blockEntity linked to your banner that checks every "X" ticks if a player is around. If he detects someone as player,  you can "tag" him  like " he is in" and when he leaves , untag him (with a chat message each tagging/untagging for example). 

I think that's a good way to do it.

Posted

Hi, thanks for the reply!

That seems like the best way to do it, my question is, how would you go about "linking"a block entity to a vanilla object in that way? I see for your example if you had a custom block you would have no issue in using your own CustomBlockBlockEntity associated with the custom block, however for me, banners already have a block entity, so unless I want to completely overwrite this vanilla BlockEntity, I am not sure on how to override or add methods to the BannerBlockEntity. Any suggestions?

Thanks again!

Posted

My not create your own BannerType Block  ?
Like that you can do whatever you want with it :)
And you can also take some code from the vanilla banner so make things work the same as a regular banner... except you had your custom things in addition .

 

  • 5 months later...
Posted

Hey can you send me pls the event interaction with the banner ?

and if possible can u tell me if i can do it with a custom Item and a custom block.

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • The registered recipe name doesn't need to be the name of the item, so name one ruby_from_block and one ruby_from_nugs or something like that.   Without seeing code/project files, that's the best guess I have.
    • Whenever I launch Minecraft Forge (With or without any mods installed, yes, I've checked my mods folder, it is empty. I also tried Curseforge's app.) above the version 1.18.2 (Versions 1.18.2 and below work fine), the game crashes before opening and shows error code 1. I have no clue what it could be, I've tried many different options on my own, but any suggestion helps.
    • Hello support, I would like to tell you that I recently had troubles with getting into forge in Minecraft. I wanted to play with my friend a modpack in the game in version 1.20.1 when I downloaded it it crashed so we I started deleting some unnecessary mods to maybe lower the pressure if my PC is not good enough to run the modpack. But I went to delete every mod and installed a hole new version of forge with no mods installed or anything with it it still crashed. I found some help on the forms telling to download java 17 and install it on my windows so I did that and still couldn’t play because it crashes  The log files and everything I could find to help this problem is here : https://pastebin.com/9rWpANcW Hope your help arrives quickly
    • I'm testing a modpack for a server, and everything is fine, until I update the Aether mod from version "aether-1.20.1-1.4.2-neoforge" to version "aether-1.20.1-1.5.1-neoforge" now on the server it gives the error: Failed to load datapacks, can't proceed with server load. You can either fix your datapacks or reset to vanilla with --safeMode but in the game it says something different (scroll down) [21Nov2024 15:58:50.673] [main/WARN] [net.minecraft.server.Main/]: Failed to load datapacks, can't proceed with server load. You can either fix your datapacks or reset to vanilla with --safeMode 2002java.util.concurrent.ExecutionException: java.lang.IllegalStateException: Failed to load registries due to above errors 2003at java.util.concurrent.CompletableFuture.reportGet(CompletableFuture.java:396) ~[?:?] 2004at java.util.concurrent.CompletableFuture.get(CompletableFuture.java:2073) ~[?:?] 2005at net.minecraft.server.Main.main(Main.java:195) ~[server-1.20.1-20230612.114412-srg.jar%23535!/:?] 2006at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] 2007at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] 2008at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] 2009at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] 2010at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) ~[fmlloader-1.20.1-47.3.12.jar%2369!/:?] 2011at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.serverService(CommonLaunchHandler.java:103) ~[fmlloader-1.20.1-47.3.12.jar%2369!/:?] 2012at net.minecraftforge.fml.loading.targets.CommonServerLaunchHandler.lambda$makeService$0(CommonServerLaunchHandler.java:27) ~[fmlloader-1.20.1-47.3.12.jar%2369!/:?] 2013at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) ~[modlauncher-10.0.9.jar%2355!/:?] 2014at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) ~[modlauncher-10.0.9.jar%2355!/:?] 2015at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) ~[modlauncher-10.0.9.jar%2355!/:?] 2016at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) ~[modlauncher-10.0.9.jar%2355!/:?] 2017at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar%2355!/:?] 2018at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar%2355!/:?] 2019at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar%2355!/:?] 2020at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] 2021Caused by: java.lang.IllegalStateException: Failed to load registries due to above errors 2022at net.minecraft.resources.RegistryDataLoader.m_247207_(RegistryDataLoader.java:77) ~[server-1.20.1-20230612.114412-srg.jar%23535!/:?] 2023at net.minecraft.server.WorldLoader.m_246152_(WorldLoader.java:54) ~[server-1.20.1-20230612.114412-srg.jar%23535!/:?] 2024at net.minecraft.server.WorldLoader.m_245736_(WorldLoader.java:58) ~[server-1.20.1-20230612.114412-srg.jar%23535!/:?] 2025at net.minecraft.server.WorldLoader.m_214362_(WorldLoader.java:31) ~[server-1.20.1-20230612.114412-srg.jar%23535!/:?] 2026at net.minecraft.server.Main.lambda$main$2(Main.java:167) ~[server-1.20.1-20230612.114412-srg.jar%23535!/:?] 2027at net.minecraft.Util.m_214652_(Util.java:777) ~[server-1.20.1-20230612.114412-srg.jar%23535!/:?] 2028at net.minecraft.Util.m_214679_(Util.java:772) ~[server-1.20.1-20230612.114412-srg.jar%23535!/:?] 2029at net.minecraft.server.Main.main(Main.java:166) ~[server-1.20.1-20230612.114412-srg.jar%23535!/:?] 2030... 15 more   AND THE ERROR THAT THE GAME SAY WENT I WANT TO PLAY IN SOLO (local): Time: 2024-11-21 16:16:37 Description: mouseClicked event handler java.lang.IllegalStateException: Failed to load registries due to above errors     at net.minecraft.resources.RegistryDataLoader.m_247207_(RegistryDataLoader.java:77) ~[client-1.20.1-20230612.114412-srg.jar%23652!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:bclib.mixins.common.json:RegistryDataLoaderMixin from mod bclib,pl:mixin:APP:lithostitched.mixins.json:common.RegistryDataLoaderMixin from mod lithostitched,pl:mixin:APP:zeta.mixins.json:RegistryDataLoaderMixin from mod zeta,pl:mixin:APP:fabric-registry-sync-v0.mixins.json:RegistryLoaderMixin from mod fabric_registry_sync_v0,pl:mixin:APP:together.mixins.common.json:RegistryDataLoaderMixin from mod bclib,pl:mixin:APP:connectormod.mixins.json:registries.RegistryDataLoaderMixin from mod connectormod,pl:mixin:A,pl:connector_pre_launch:A} at net.minecraft.server.WorldLoader.m_246152_(WorldLoader.java:54) ~[client-1.20.1-20230612.114412-srg.jar%23652!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:together.mixins.common.json:WorldLoaderMixin from mod bclib,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.server.WorldLoader.m_245736_(WorldLoader.java:58) ~[client-1.20.1-20230612.114412-srg.jar%23652!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:together.mixins.common.json:WorldLoaderMixin from mod bclib,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.server.WorldLoader.m_214362_(WorldLoader.java:31) ~[client-1.20.1-20230612.114412-srg.jar%23652!/:?] {re:mixin,pl:connector_pre_launch:A,re:classloading,pl:mixin:APP:together.mixins.common.json:WorldLoaderMixin from mod bclib,pl:mixin:A,pl:connector_pre_launch:A}     at net.minecraft.client.gui.screens.worldselection.CreateWorldScreen.m_232896_(CreateWorldScreen.java:125) ~[client-1.20.1-20230612.114412-srg.jar%23652!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.CreateWorldScreenMixin from mod modernfix,pl:mixin:APP:modernfix-forge.mixins.json:bugfix.extra_experimental_screen.CreateWorldScreenMixin from mod modernfix,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.CreateWorldScreenAccessor from mod cumulus_menus,pl:mixin:APP:mediumcore.mixins.json:client.CreateWorldScreenMixin from mod mediumcore,pl:mixin:APP:aether.mixins.json:client.CreateWorldScreenMixin from mod aether,pl:mixin:APP:together.mixins.client.json:CreateWorldScreen_Mixin from mod bclib,pl:mixin:APP:fancymenu.mixins.json:client.MixinCreateWorldScreen from mod fancymenu,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}        
    • I just tried installing Forge version 1.21.3, and tried launching it with no mods installed. It loads, and immediately crashes while "loading bootstrap resourses." Does anyone know a fix for this? My Java is up to date, as well as my graphics drivers. Here's a snip right before it crashes: https://imgur.com/a/elLujPj
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.