Posted August 18, 201213 yr I've been trying to install Terra Firma Craft for 3 days, which requires Forge. I can't count how many install methods I've tried for Forge. Any time that the forge mod is installed in any configuration, alone or with ModLoader and/or tfcraft, MC freezes at the 'Done Loading' screen. My current goal is to simply start MC running only Forge (and Forge's prerequisites, if any). I am confused about the installation process because there are many instruction sources and versions. (Even the 'Main Forge Download' thread on this forum links to v3.4.9.171) I've tried 3.4.9.156, and 171. (Final commit: 1.2.5) and 4.0.0.200, and 206 (Final commit: unlisted) I'm still not sure which one is right for me. Does Forge require ModLoader? It seems that the most recent versions do not. Will Forge run with 1.3.1 or 1.3.2? I've tried both, but not 1.2.5 (I don't have it. Is it required?). The thread titled "Forge 4.0.0 Minecraft 1.3.2" seems to imply that Forge v4.0 should be compatible with 1.3.1 or 1.3.2. Am I mistaken? I've tried installing directly to the .jar file manually using winrar and 7zip. I've downloaded SKMCLauncher v3.1.5 (exe) (Magic Launcher) and applied the mod through there. Do I still need the ModLoader.txt file to get support? My understanding was that ModLoader is no longer a prerequisite of Forge. I tried to follow the logfile instructions from here: http://www.minecraftforum.net/topic/1194059-beginners-guide-to-posting-a-crash-log/ but I get the following errors: C:\Users\Ta\Desktop>java -Xincgc -Xmx2048M -cp Minecraft.exe net.minecraft.Launc herFrame Error occurred during initialization of VM Could not reserve enough space for object heap Error: Could not create the Java Virtual Machine. Error: A fatal exception has occurred. Program will exit. C:\Users\Ta\Desktop>java -Xincgc -Xmx2048M -cp SKMCLauncher.exe net.minecraft.La uncherFrame Error occurred during initialization of VM Could not reserve enough space for object heap Error: Could not create the Java Virtual Machine. Error: A fatal exception has occurred. Program will exit. C:\Users\Ta\Desktop> MagicLauncher is the only way I know to acquire a log file: SK's Minecraft Launcher, v3.1.5 Parameter: stand-alone=true Parameter: username=hyungin Parameter: mppass=hyungin Parameter: sessionid=5811153863101647134 Base directory: C:\Users\Ta\AppData\Roaming What Minecraft will use: C:\Users\Ta\AppData\Roaming\.minecraft Addon: C:\Users\Ta\AppData\Roaming\.minecraft\addons\minecraft.jar\minecraftforge-universal-4.0.0.206.zip List of classpath entries generated! Classpath: file:/C:/Users/Ta/AppData/Roaming/.minecraft/addons/minecraft.jar/minecraftforge-universal-4.0.0.206.zip Classpath: file:/C:/Users/Ta/AppData/Roaming/.minecraft/bin/lwjgl.jar Classpath: file:/C:/Users/Ta/AppData/Roaming/.minecraft/bin/jinput.jar Classpath: file:/C:/Users/Ta/AppData/Roaming/.minecraft/bin/lwjgl_util.jar Classpath: file:/C:/Users/Ta/AppData/Roaming/.minecraft/bin/minecraft.jar Now launching... Starting com.sk89q.mclauncher.launch.GameAppletContainer Starting net.minecraft.client.MinecraftApplet Initializing Minecraft... 2012-08-18 11:14:09 [iNFO] [ForgeModLoader] Forge Mod Loader version 3.0.84.294 for Minecraft client:1.3.2, server:1.3.2 loading [EDIT] After searching the .minecraft folder for 'log', I found 3 files (all seem to have the same content) 'ForgeModLoader-client-[0,1,2].log': 2012-08-18 09:24:23 [iNFO] [ForgeModLoader] Forge Mod Loader version 3.0.84.294 for Minecraft client:1.3.2, server:1.3.2 loading 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] All core mods are successfully located 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Discovering coremods 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Found library file argo-2.25.jar present and correct in lib dir 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Found library file guava-12.0.1.jar present and correct in lib dir 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Found library file asm-all-4.0.jar present and correct in lib dir 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Running coremod plugins 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Running coremod plugin FMLCorePlugin 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Coremod plugin FMLCorePlugin run successfully 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Running coremod plugin FMLForgePlugin 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Coremod plugin FMLForgePlugin run successfully 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Validating minecraft 2012-08-18 09:24:23 [FINEST] [ForgeModLoader] Minecraft validated, launching... What am I doing wrong? Thanks for you help. [EDIT] I deleted the meta-inf folder when not using SKMCLauncher. I've tried installing to 1.3.1 on one machine, and 1.3.2 on another machine.
August 18, 201213 yr 3.x is for 1.2.5 Early 4.x builds are for 1.3.1, later builds are for 1.3.2 All you have to do is install it in your jar. No Forge is not dependent on ModLoader So make sure you get your versions right, and get a full log. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
August 18, 201213 yr Author It seems the outdated Forge download link from tfcraft led me astray in the beginning, and MagicLauncher screwed me later. Using 4.0, and skipping MagicLauncher seems to be working so far. I can get to the main game screen. Thanks. So, Forge is incompatible with SKMCLauncher? Is there a better alternative, or is it recommended to simply do a manual .jar install?
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