October 18, 201312 yr Well, you'll either need to have its rotation depend upon its metadata and decide the metadata when a player places it, or have its rotation depend upon a value stored in its tile entity, and have that set when the player places it. Have a look at BlockFurnace.java to see how Furnaces get their rotation set.
October 18, 201312 yr Check out this class, line 63. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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