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Posted

every time i try to break a block in smp, the client crashes and burns (the server is fine, it only logs the incident as "generic.error" or some such thing)

because of the way i have the client set up, I cant look at the error script stack trace

(consequently if anyone has a batch file that works with minecraft portable that would help immensely)

 

i can, however list of the mods from memory

 

keep in mind that this is not my main instalation

 

minecraft forge 3.1.2.90  (no modloadermp)

 

smart moving (and its dependencies)

 

redpower (all modules)

 

equivalent exchange

 

zombe's modpack (and the forge patch)

 

singleplayer commands

not enough items

error log: Mods loaded: 49...

 

 

okay okay, i admit that may be a bit overboard...

Posted

did you even read my post?

 

i said i cant look at it.

 

i have a copy of the error test batch file but it refuses to work for minecraft portable and minecraft closes too fast after the crash for me to even see any text.

 

if you know of anything i could use to get the stack trace i will gladly post it, but as it is i cant get the stack trace so i did the best i could.

 

 

error log: Mods loaded: 49...

 

 

okay okay, i admit that may be a bit overboard...

Posted

Yes, whatever you use to run your minecraft

Run the same command except use java instead of javac

I know.. its like voodoo magiks!

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

i dont run minecraft by command i use the launcher, when i tried to adapt the error tester to the minecraft portable instalation it crashed after providing a stack trace with a number of mods i know i did not install in the portable instalation.

 

 

EDIT: I'm going to chart this out in an attempt to make it a bit clearer what I am doing

 

my main installation: 50+ mods,  used strictly for singleplayer

installed in the .appdata folder, uses unmodified launcher

the error test batch file works here

 

 

 

my server installation: <10 mods, not including modloader and other api's, used to connect to my server (its bugged but sorta works).

installed in a folder on my desktop, uses modified launcher (minecraft portable 2.6)

the error test batch file does not work here

 

error log: Mods loaded: 49...

 

 

okay okay, i admit that may be a bit overboard...

Posted

Go complain to whomever made the launcher you use to make it show the error log.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

okay, well thanks for trying to help.

ill try a few more things to get the stack trace

 

EDIT: how can i login using a command?

now my problem is that using command line doesnt log me in at minecraft.net, thus i am refused connection to the server because it doesnt see me as a legitimate player

 

any suggestions?

error log: Mods loaded: 49...

 

 

okay okay, i admit that may be a bit overboard...

Posted
  On 5/11/2012 at 7:46 PM, LexManos said:

java -jar Minecraft.exe

i will write this down, then I will applaud you.

 

thank you

 

EDIT: okay, i tried it, and it just hangs at blackscreen.  it's not bringing up a stack trace.  I'm going to try reinstalling everything

 

EDIT 2:found it :) it was on the console not the game

 

  Reveal hidden contents

 

error log: Mods loaded: 49...

 

 

okay okay, i admit that may be a bit overboard...

Posted

Something you have is overriding Forge's yw class, if i had to guess, its Smart Moving.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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