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Posted

Just add:

this.setTextureName("yourModName:YourTextureName");

to your block / Item

and save them in your

src\minecraft\assets\technica\textures\blocks

or your

src\minecraft\assets\technica\textures\items

Folder path.

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

Posted

2013-11-25 11:47:10 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/items/MISSING_ICON_ITEM_458_PsudeoItem.png

2013-11-25 11:47:10 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: craftingbad:textures/blocks/PsudeoOre.png

 

 

this is what im getting

Posted

1st You don't need to write minecraft:        if you want to use a Minecraft texture.

 

2nd You have to initialize the Block in preInit() otherwise it wont work. And dont forget to register it.

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

Posted

Use all lowercase letters, both in your code and for your file/folder names.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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