Jump to content

Recommended Posts

Posted

Hello, Im trying to use PythonInterpreter from "jython-standalone" library in my Forge mod.

I want to run Python scripts from Java code using Jython. I have added the dependency for jython-standalone in my build.gradle file, but I still get a "NoClassDefFoundError" when I try to use PythonInterpreter.

Intellij IDEA does not show any errors in the editor, but the error occurs at runtime. I have tried to sync, rebuild, and invalidate caches, but nothing works.

Here is the part of my build.gradle file:
 

dependencies {
    minecraft 'net.minecraftforge:forge:1.19.2-43.2.4'
    implementation 'org.python:jython-standalone:2.7.3'
}

The error:
 

Exception in thread "Thread-11" java.lang.NoClassDefFoundError: org/python/util/PythonInterpreter

The part of code:
 

import org.python.util.PythonInterpreter;

public class p1 {
    public static void LoadPart() {
		PythonInterpreter interpreter = new PythonInterpreter();
...other

I have searched for a solution, but I could not find anything that works for me.
what im doing wrong?(Mb I imported this wrong?)

Posted
8 hours ago, Rfailes Dev said:

I have searched for a solution, but I could not find anything that works for me.

what im doing wrong?(Mb I imported this wrong?)

But you didn't search this forum. Because this question has been asked many times before.

 

Adding a gradle dependency will make the jar available at compilet time but it won't load the jar into forge.

Forge will only load jars that are mods.

You need to turn that jar into a mod.

Or include that jar within your mod. Either using https://forge.gemwire.uk/wiki/Jar-in-Jar or as mentioned on that link use one of the gradle plugins that does shading/creates "uber jars".

 

e.g. this is the create mod using jarInJar

https://github.com/Creators-of-Create/Create/blob/a41053b8966edf7bd9732223b18f783fdb52521d/build.gradle#L168

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

I do something like this:

dependencies { 
    minecraft 'net.minecraftforge:forge:1.19.2-43.2.4'
    jarJar(group: 'org.python', name: 'jython-standalone', version: '[2.7.3,)')     
    implementation fg.deobf('org.python:jython-standalone:2.7.3')

But it still giving the error:

Exception message: java.lang.ClassNotFoundException: org.python.util.PythonInterpreter

 

Posted

If you want help you need to post more than snippets out of context.

Put something on github so we can see the whole thing.

 

But I guess you didn't actually read the documentation.

Quote

Jar-In-Jar is a completely optional system. To enable it, you need to call `jarJar.enable()`

https://github.com/Creators-of-Create/Create/blob/a41053b8966edf7bd9732223b18f783fdb52521d/build.gradle#L25

 

There maybe other you things you need to do depending upon what jar you include and its dependencies. Again read the docs.

 

Also

Quote

implementation fg.deobf('org.python:jython-standalone:2.7.3')

this says forge should deofuscate that jar. But since it is not a minecraft mod (unlike the examples from create) there is no need to do that.

This is the main wiki guide for dependencies, but you should also read the main gradle docs.

https://forge.gemwire.uk/wiki/Dependencies

 

All these issues have been discussed many many times before in this forum.

Please try to use the search function instead of posting repeat questions.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

For completeness (in case somebody does use search in future and finds this thread):

If you can't get jarInJar to work, you can always try shading, e.g.

https://imperceptiblethoughts.com/shadow/introduction/

this is the old method people used before jarInJar and is still commonly used.

 

Or you can fork that jython project to add a META-INF/mods.toml to it which will turn the jar into a mod.

https://docs.minecraftforge.net/en/latest/gettingstarted/modfiles/

e.g. this is how this mod adds javascript support to minecraft by forking mozilla's rhino

https://github.com/KubeJS-Mods/Rhino

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted (edited)

Example of the spark mod using shading (including package renaming to avoid conflicts in case other mods do the same thing with the same jar):

https://github.com/lucko/spark/blob/87512b5eeffe8a0d3cacb08f9a98d513fb87dbfd/spark-forge/build.gradle

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Thank you very much for your help.

I am not at my computer right now, but I will try these methods as soon as I can.
I just needed python in my java mod to be able to execute some simple algorithms dynamically by loading them from a file.

Thank you

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.