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Posted

please excuse this nooby questions, but i'm stuck since 2 days on this...

Since 1.6.2 texture folder changed from 'forge/mcp/src/minecraft/assets/modid/textures/blocks/file.png' to some other location.

does anybody knows, where it is now? did not find any release note about that...

Like i wrote in the title, i'm using the latest forge version *.964 on minecraft 1.6.4

 

this way i'm loading the texture file

@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
    {
        this.blockIcon = par1IconRegister.registerIcon(Chemistry.modid + ":" + (this.getUnlocalizedName().substring(5)));
    }

which returns

[sEVERE] [Minecraft-Client] Using missing texture, unable to load: maniac_chemistry:textures/blocks/oreSulfur.png

 

this is my current folder/file structure (i did cut out any non relevant files like git temps, player data etc)

C:\MinecraftModding\mcp\.classpath
C:\MinecraftModding\mcp\.gitignore
C:\MinecraftModding\mcp\.gradle
C:\MinecraftModding\mcp\.project
C:\MinecraftModding\mcp\.settings
C:\MinecraftModding\mcp\bin
C:\MinecraftModding\mcp\build
C:\MinecraftModding\mcp\build.gradle
C:\MinecraftModding\mcp\CREDITS-fml.txt
C:\MinecraftModding\mcp\eclipse
C:\MinecraftModding\mcp\forge-1.6.4-9.11.1.964-changelog.txt
C:\MinecraftModding\mcp\gradle
C:\MinecraftModding\mcp\gradlew
C:\MinecraftModding\mcp\gradlew.bat
C:\MinecraftModding\mcp\LICENSE
C:\MinecraftModding\mcp\LICENSE-fml.txt
C:\MinecraftModding\mcp\log.txt
C:\MinecraftModding\mcp\MinecraftForge-Credits.txt
C:\MinecraftModding\mcp\MinecraftForge-License.txt
C:\MinecraftModding\mcp\README.md
C:\MinecraftModding\mcp\src
C:\MinecraftModding\mcp\src\main
C:\MinecraftModding\mcp\src\main\.gitignore
C:\MinecraftModding\mcp\src\main\java
C:\MinecraftModding\mcp\src\main\LICENSE
C:\MinecraftModding\mcp\src\main\README.md
C:\MinecraftModding\mcp\src\main\resources
C:\MinecraftModding\mcp\src\main\java\com
C:\MinecraftModding\mcp\src\main\java\com\maniac
C:\MinecraftModding\mcp\src\main\java\com\maniac\chemistry
C:\MinecraftModding\mcp\src\main\java\com\maniac\chemistry\Chemistry.java
C:\MinecraftModding\mcp\src\main\java\com\maniac\chemistry\ClientProxy.java
C:\MinecraftModding\mcp\src\main\java\com\maniac\chemistry\CommonProxy.java
C:\MinecraftModding\mcp\src\main\java\com\maniac\chemistry\Element.java
C:\MinecraftModding\mcp\src\main\java\com\maniac\chemistry\Molecule.java
C:\MinecraftModding\mcp\src\main\java\com\maniac\chemistry\Ore.java
C:\MinecraftModding\mcp\src\main\java\com\maniac\chemistry\TestTube.java
C:\MinecraftModding\mcp\src\main\resources\mcmod.info

Nope it hasn't changed.  I've got a 964 install that works just fine, exactly the same as my 859 install.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Don't have 964 on this computer, but I do have 859:

 

Capture.png

 

(I don't bother clearing out the assets directory when I move projects around, which is why you see so many)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

my structure looks completely different, its the default structure forge installer (gradlew) creates.

fstr.png

My apologies.  You're working with Gradle.  I didn't get that from the Forge version number you used.

 

Might want to try the Gradle subforum.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

well, then i'm screwed

looks like nobody know how to use textures on gradle...

arent all 964 forge builds with gradle?

the readme points at "gradlew.bat clipse".

is there any way using the latest build without gradle?

because the installer did download anything, forge, mcp ...

arent all 964 forge builds with gradle?

 

Yes, but it doesn't mean I wasn't remembering what I have correctly. ;)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

As normal you keep your textures in a assets folder like the previous versions of Forge, For gradle you put the assets folder under gradlefolder\src\main\resources Everything else is basically the same as before:

 

Screenshot

 

kh4Pw4C.png

 

A modder uses search for solutions, a coder asks for help only after looking into the main source of the game modding. A master java programmer has solutions and is helpful. Be friendly to others, they will be friendly to you (depending on how their day goes ;) )

Hmm.. weird I put my assets folder just  under the java folder

 

main

|

|- java

|    |

|    |- assets

|    |

|    |- com.blah.mod

|

|- resources

 

and it works fine there...

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