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Posted

I am making a block which holds music disks or my own special item. The music disks can be placed inside the inventory but my item cannot. Here is the 'isItemValidForSlot' method for the tile entity:

@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack) {
	return itemstack.itemID == soundcontrol.item.ItemInfo.DISKSLEEVE_ID || itemstack.itemID == Item.record11.itemID || itemstack.itemID == Item.record13.itemID || itemstack.itemID == Item.record13.itemID || itemstack.itemID == Item.recordBlocks.itemID || itemstack.itemID == Item.recordCat.itemID || itemstack.itemID == Item.recordChirp.itemID || itemstack.itemID == Item.recordFar.itemID || itemstack.itemID == Item.recordMall.itemID || itemstack.itemID == Item.recordMellohi.itemID || itemstack.itemID == Item.recordStal.itemID || itemstack.itemID == Item.recordStrad.itemID || itemstack.itemID == Item.recordWait.itemID || itemstack.itemID == Item.recordWard.itemID;
}

 

The first option, for the disksleeve item, is the one I am having trouble with. The code for the slot which is used in the container/inventory is identical.

 

Please help because I cannot think of what could be wrong.

 

 

Posted

Sorry, I am new to modding, but what is the item instance item id and how would I use it?

 

Items are singletons and inherit from the class Item.

Classes have instances called instance objects.

itemID is a non-static public property of the Item class.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

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Posted

Sorry, I am new to modding, but what is the item instance item id and how would I use it?

 

Items are singletons and inherit from the class Item.

Classes have instances called instance objects.

itemID is a non-static public property of the Item class.

 

Thanks

I think I get what you mean, I needed to reference the item where I have initialised it rather than the actual class. I've done this and now it works.

@Override
public boolean isItemValid(ItemStack itemstack) {
	return itemstack.itemID == Items.disksleeve.itemID || itemstack.itemID == Item.record11.itemID || itemstack.itemID == Item.record13.itemID || itemstack.itemID == Item.record13.itemID || itemstack.itemID == Item.recordBlocks.itemID || itemstack.itemID == Item.recordCat.itemID || itemstack.itemID == Item.recordChirp.itemID || itemstack.itemID == Item.recordFar.itemID || itemstack.itemID == Item.recordMall.itemID || itemstack.itemID == Item.recordMellohi.itemID || itemstack.itemID == Item.recordStal.itemID || itemstack.itemID == Item.recordStrad.itemID || itemstack.itemID == Item.recordWait.itemID || itemstack.itemID == Item.recordWard.itemID; 
}

Posted

You can also check for item equivalence.

 

itemstack.getItem() == Items.disksleeve

 

For instance.  Which is how things will work come 1.7

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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