Posted January 6, 201411 yr Hello! forge 1.7.2 is out, so I started to update my mods, but I have a problem with textures. Here is my code: public static Block CopperOre = new CopperOre(Material.field_151570_A).func_149663_c("CopperOre").func_149658_d("CopperOre").func_149647_a(CreativeTabs.tabBlock); and CopperOre.java: package com.test.testmod; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; public class CopperOre extends Block { public CopperOre(Material par2Material) { super(par2Material); func_149647_a(CreativeTabs.tabBlock); } @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister par1IconRegister) { this.field_149761_L = par1IconRegister.registerIcon("testmod:CopperOre"); } } I put my texture in forge\src\main\resources\assets\test\textures\blocks I think it should work, but it doesn't. Please help me.
January 6, 201411 yr When you enter the texture name as "testmod:copperOre", the loaction should be I put my texture in forge\src\main\resources\assets\testmod\textures\blocks Help us make the unofficial [de]obfuscated function names in 1.7.2! http://www.minecraftforge.net/forum/index.php/topic,15275.msg77472.html
January 6, 201411 yr Author Here is full code: Base.java package com.test.testmod; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; @Mod(modid = "testmod", version = Base.VERSION, name = "testmod") public class Base { public static final String MODID = "testmod"; public static final String VERSION = "1.0"; public static Block CopperOre = new CopperOre(Material.field_151570_A).func_149663_c("CopperOre").func_149658_d("CopperOre").func_149647_a(CreativeTabs.tabBlock); public static Item CopperIngot = new CopperIngot(64).setUnlocalizedName("CopperIngot").setCreativeTab(CreativeTabs.tabMaterials).setTextureName("CopperIngot"); @EventHandler public void init(FMLInitializationEvent event) { GameRegistry.registerBlock(CopperOre, "CopperOre"); LanguageRegistry.addName(CopperOre, "Copper Ore"); GameRegistry.registerItem(CopperIngot, "CopperIngot"); LanguageRegistry.addName(CopperIngot, "Copper Ingot"); GameRegistry.addRecipe(new ItemStack(CopperOre, 1), new Object[] { "XXX", "XXX","XXX", 'X', Block.func_149684_b("dirt") }); GameRegistry.addRecipe(new ItemStack(CopperIngot, 1), new Object[] { "XXX", "XXX","XXX", 'X', CopperOre }); } } CopperOre.java package com.test.testmod; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; public class CopperOre extends Block { public CopperOre(Material par2Material) { super(par2Material); func_149647_a(CreativeTabs.tabBlock); } @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister par1IconRegister) { this.field_149761_L = par1IconRegister.registerIcon("testmod:CopperOre"); } } CopperIngot.java package com.test.testmod; import net.minecraft.item.Item; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; public class CopperIngot extends Item { public CopperIngot(int j) { maxStackSize=j; setCreativeTab(CreativeTabs.tabMaterials); } @Override public void registerIcons(IIconRegister par1IconRegister) { this.itemIcon = par1IconRegister.registerIcon("testmod:CopperIngot"); } } and here's screenshot of path to textures: http://img835.imageshack.us/img835/9494/m2bt.png I wonder if someone could help me
January 6, 201411 yr I'm assuming one of this function (.func_149663_c("CopperOre") .func_149658_d("CopperOre") form Base.java) is .setUnlocalizedName() and the other is maybe .setTexture(), so is possible your a telling the texture is at minecraft resource forlder edit: and the same with the Ingot.
January 6, 201411 yr Author I'm assuming one of this function (.func_149663_c("CopperOre") .func_149658_d("CopperOre") form Base.java) is .setUnlocalizedName() and the other is maybe .setTexture() yes, they're. I didn't understand what I must do to tell minecraft that the texture is in testmod folder I changed .setTextureName("CopperIngot") to .setTextureName("testmod:CopperIngot"), but still doesn't work
January 6, 201411 yr I tried it, but still doesn't work Define "doesn't work." Without a description of what is (still) wrong and your current code, we cannot diagnose the cause. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
January 6, 201411 yr Author Instead of my textures for block and item I have "missing textures" current code: Base.java package com.test.testmod; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; @Mod(modid = "testmod", version = Base.VERSION, name = "testmod") public class Base { public static final String MODID = "testmod"; public static final String VERSION = "1.0"; public static Block CopperOre = new CopperOre(Material.field_151570_A).func_149647_a(CreativeTabs.tabBlock); public static Item CopperIngot = new CopperIngot(64).setUnlocalizedName("CopperIngot").setCreativeTab(CreativeTabs.tabMaterials); @EventHandler public void init(FMLInitializationEvent event) { GameRegistry.registerBlock(CopperOre, "CopperOre"); LanguageRegistry.addName(CopperOre, "Copper Ore"); GameRegistry.registerItem(CopperIngot, "CopperIngot"); LanguageRegistry.addName(CopperIngot, "Copper Ingot"); GameRegistry.addRecipe(new ItemStack(CopperOre, 1), new Object[] { "XXX", "XXX","XXX", 'X', Block.func_149684_b("dirt") }); GameRegistry.addRecipe(new ItemStack(CopperIngot, 1), new Object[] { "XXX", "XXX","XXX", 'X', CopperOre }); } } CopperOre.java package com.test.testmod; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; public class CopperOre extends Block { public CopperOre(Material par2Material) { super(par2Material); func_149647_a(CreativeTabs.tabBlock); } @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister par1IconRegister) { this.field_149761_L = par1IconRegister.registerIcon("testmod:CopperOre"); } } CopperIngot.java package com.test.testmod; import net.minecraft.item.Item; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; public class CopperIngot extends Item { public CopperIngot(int j) { maxStackSize=j; setCreativeTab(CreativeTabs.tabMaterials); } @Override public void registerIcons(IIconRegister par1IconRegister) { this.itemIcon = par1IconRegister.registerIcon("testmod:CopperIngot"); } } and here's screenshot of path to textures: http://img835.imageshack.us/img835/9494/m2bt.png
January 6, 201411 yr To me, it looks right. But I haven't used Gradle yet, so there might be some subtle thing I'm not seeing. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
January 6, 201411 yr if your 100% sure you have your textures in the correct location then just ignore it for now, then randomly in next restart or something they just mite start working, ive had that issue with textures but im pretty sure its forge gradle workspace derping & not syncing properly
January 8, 201411 yr the problem is you type (IIconRegister par1IconRegister) it should be IconRegister
January 8, 201411 yr the problem is you type (IIconRegister par1IconRegister) it should be IconRegister Oh good catch. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
January 9, 201411 yr Dude, look at the source code (tested with Forge 10.12.0.996, may not work with other versions): Item.class public Item setTextureName(String par1Str) { this.iconString = par1Str; return this; } /** * Returns the string associated with this Item's Icon. */ @SideOnly(Side.CLIENT) protected String getIconString() { return this.iconString == null ? "MISSING_ICON_ITEM_" + field_150901_e.func_148757_b(this) + "_" + this.unlocalizedName : this.iconString; } Block.class public Block func_149658_d(String p_149658_1_) { this.field_149768_d = p_149658_1_; return this; } @SideOnly(Side.CLIENT) protected String func_149641_N() { return this.field_149768_d == null ? "MISSING_ICON_BLOCK_" + func_149682_b(this) + "_" + this.field_149770_b : this.field_149768_d; } Before you even think about modding, please learn basic Java.
January 9, 201411 yr Men, try to reinstall forge like this. http://www.minecraftforge.net/forum/index.php/topic,15314.0.html Your situation is strange. Try to register in Item's method like this this.setTextureName("flintstonetools:ItemRifle"); It works for me. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
January 9, 201411 yr Author I tried to reinstall and tried to use this.setTextureName("flintstonetools:ItemRifle"); can someone please send me simple working mod with texture? I'll compare it with mine
January 9, 201411 yr here put this into your block class public void func_149651_a(IIconRegister icon) { this.field_149761_L = icon.registerIcon(ModNAME.modid + ":" + this.func_149732_F().substring(5).replace(".name", "")); } this.func_149732 = getUnlocalizedName() do: System.out.println(this.func_149732_F().substring(5).replace(".name", "")); it should print out the unlocalized name & thats what your png image should be called
January 9, 201411 yr Author Where must I put this? System.out.println(this.func_149732_F().substring(5).replace(".name", "")); I tried to put it in CopperOre function, but couldn't find this Also I tried this code in init function: for (int x = 0; x<10;x++) { System.out.println("lol"); System.out.println(CopperOre.func_149732_F().substring(5).replace(".name", "")); } and searched for "lol" in text editor, but it couldn't find it
January 10, 201411 yr Where must I put this? System.out.println(this.func_149732_F().substring(5).replace(".name", "")); I tried to put it in CopperOre function, but couldn't find this Also I tried this code in init function: for (int x = 0; x<10;x++) { System.out.println("lol"); System.out.println(CopperOre.func_149732_F().substring(5).replace(".name", "")); } and searched for "lol" in text editor, but it couldn't find it clearly you don't want help anymore ... so Gl
January 10, 201411 yr Kuuu, please learn basic Java. Before you even think about modding, please learn basic Java.
January 11, 201411 yr Reload default resource pack in game. I have to do this every time I start client then my textures show
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