Posted March 4, 201411 yr Hello again, i got a very strange problem. When i start MC from IDE(I'm using forge 1.7.2-10.12.0.1034) and create/load my world, everything is fine and works. BUT! if i hit esc -> quit -> load my world, i get the screen that there are unassigned blocks & items in this save. any ideas? Edit: The mod is still loaded under Mods Console Starting up SoundSystem... [21:44:46] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. [21:44:46] [sound Library Loader/INFO]: Sound engine started [21:44:47] [server thread/INFO]: Starting integrated minecraft server version 1.7.2 [21:44:47] [server thread/INFO]: Generating keypair [21:44:48] [server thread/INFO] [FML]: Injecting new block and item data into this server instance [21:44:48] [server thread/INFO] [FML]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@5d59cce) [21:44:48] [server thread/INFO] [FML]: Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@5d59cce) [21:44:48] [server thread/INFO] [FML]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@5d59cce) [21:44:48] [server thread/INFO]: Preparing start region for level 0 POKEE false [21:44:49] [Netty Client IO #0/INFO] [FML]: Server protocol version 1 [21:44:49] [Netty IO #1/INFO] [FML]: Client protocol version 1 [21:44:49] [Netty IO #1/INFO] [FML]: Client attempting to join with 4 mods : [email protected],[email protected],[email protected],[email protected] [21:44:49] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT [21:44:49] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER [21:44:49] [server thread/INFO] [FML]: [server thread] Server side modded connection established [21:44:49] [server thread/INFO]: Zzyxzz[local:E:ae4181b7] logged in with entity id 398 at (-269.6201373845077, 71.0, 187.19922599934844) [21:44:49] [server thread/INFO]: Zzyxzz joined the game [21:44:49] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established [21:45:00] [server thread/INFO]: Saving and pausing game... [21:45:00] [server thread/INFO]: Saving chunks for level 'New World'/Overworld [21:45:00] [server thread/INFO]: Saving chunks for level 'New World'/Nether [21:45:00] [server thread/INFO]: Saving chunks for level 'New World'/The End [21:45:00] [server thread/INFO]: Stopping server [21:45:00] [server thread/INFO]: Saving players [21:45:00] [server thread/INFO]: Saving worlds [21:45:00] [server thread/INFO]: Saving chunks for level 'New World'/Overworld [21:45:00] [server thread/INFO]: Saving chunks for level 'New World'/Nether [21:45:00] [server thread/INFO]: Saving chunks for level 'New World'/The End [21:45:00] [server thread/INFO] [FML]: Unloading dimension 0 [21:45:00] [server thread/INFO] [FML]: Unloading dimension -1 [21:45:00] [server thread/INFO] [FML]: Unloading dimension 1 [21:45:08] [server thread/INFO]: Starting integrated minecraft server version 1.7.2 [21:45:08] [server thread/INFO]: Generating keypair [21:45:08] [server thread/INFO] [FML]: Found a missing id from the world friedegg:betterFurnaceActive [21:45:08] [server thread/INFO] [FML]: Found a missing id from the world friedegg:betterFurnaceIdle [21:45:08] [server thread/INFO] [FML]: Found a missing id from the world friedegg:betterFurnaceIdle [21:45:08] [server thread/INFO] [FML]: Found a missing id from the world friedegg:betterFurnaceActive [21:45:08] [server thread/INFO] [FML]: Found a missing id from the world friedegg:friedEgg [21:45:08] [server thread/ERROR] [FML]: There are unidentified mappings in this world - we are going to attempt to process anyway [21:45:08] [server thread/ERROR] [FML]: This world contains blocks and items that refuse to be remapped. The world will not be loaded POKE [21:45:08] [server thread/ERROR]: Encountered an unexpected exception cpw.mods.fml.common.registry.GameRegistryException: Failed to load the world - there are fatal block and item id issues at cpw.mods.fml.common.FMLContainer.readData(FMLContainer.java:193) ~[FMLContainer.class:?] at cpw.mods.fml.common.FMLCommonHandler.handleWorldDataLoad(FMLCommonHandler.java:386) ~[FMLCommonHandler.class:?] at net.minecraft.world.storage.SaveHandler.loadWorldInfo(SaveHandler.java:149) ~[saveHandler.class:?] at net.minecraft.world.World.<init>(World.java:293) ~[World.class:?] at net.minecraft.world.WorldServer.<init>(WorldServer.java:111) ~[WorldServer.class:?] at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:65) ~[integratedServer.class:?] at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:98) ~[integratedServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:490) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:788) [MinecraftServer$2.class:?] [21:45:08] [server thread/ERROR]: This crash report has been saved to: C:\Users\Thomas\workspace\run\.\crash-reports\crash-2014-03-04_21.45.08-server.txt [21:45:08] [server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STARTING and forced into state SERVER_STOPPED. Errors may have been discarded. POKE POKEE false POKE server log ---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 04.03.14 21:45 Description: Exception in server tick loop cpw.mods.fml.common.registry.GameRegistryException: Failed to load the world - there are fatal block and item id issues at cpw.mods.fml.common.FMLContainer.readData(FMLContainer.java:193) at cpw.mods.fml.common.FMLCommonHandler.handleWorldDataLoad(FMLCommonHandler.java:386) at net.minecraft.world.storage.SaveHandler.loadWorldInfo(SaveHandler.java:149) at net.minecraft.world.World.<init>(World.java:293) at net.minecraft.world.WorldServer.<init>(WorldServer.java:111) at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:65) at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:98) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:490) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:788) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Windows 8 (amd64) version 6.2 Java Version: 1.7.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 575160816 bytes (548 MB) / 710934528 bytes (678 MB) up to 1899495424 bytes (1811 MB) JVM Flags: 0 total; AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 FML: MCP v9.01-pre FML v7.2.125.1034 Minecraft Forge 10.12.0.1034 4 mods loaded, 4 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available FML{7.2.125.1034} [Forge Mod Loader] (forgeSrc-1.7.2-10.12.0.1034.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available Forge{10.12.0.1034} [Minecraft Forge] (forgeSrc-1.7.2-10.12.0.1034.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available friedegg{1.0} [Example Mod] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' my mainclass package com.example.friedegg; import com.zzyxz.betterFurnace.BetterFurnace; import com.zzyxz.betterFurnace.BetterFurnaceGuiHandler; import com.zzyxz.betterFurnace.TileEntityBetterFurnace; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; @Mod(modid = ExampleMod.MODID, version = ExampleMod.VERSION) public class ExampleMod { public static final String MODID = "friedegg"; public static final String VERSION = "1.0"; @Instance(MODID) public static ExampleMod instance; public static Item friedEgg; private BetterFurnaceGuiHandler guihandler = new BetterFurnaceGuiHandler(); public static Block betterFurnaceIdle; public static Block betterFurnaceActive; public static final int guiIdBetterFurnace = 0; @EventHandler public void preinit(FMLInitializationEvent event) { friedEgg = new FriedEgg(4, 2.0f, false); GameRegistry.registerItem(friedEgg, "friedEgg"); GameRegistry.addSmelting(new ItemStack(Items.egg,1), new ItemStack(friedEgg,5), 0); betterFurnaceIdle = new BetterFurnace(false).setCreativeTab(CreativeTabs.tabMisc).setBlockName("betterFurnaceIdle").setHardness(3.5f); betterFurnaceActive = new BetterFurnace(true).setBlockName("betterFurnaceActive").setHardness(3.5f).setLightLevel(0.9f); GameRegistry.registerBlock(betterFurnaceIdle, "betterFurnaceIdle"); GameRegistry.registerBlock(betterFurnaceActive, "betterFurnaceActive"); GameRegistry.registerTileEntity(TileEntityBetterFurnace.class, "BetterFurnace"); NetworkRegistry.INSTANCE.registerGuiHandler(this, guihandler); if (event.getSide() == Side.CLIENT) Minecraft.getMinecraft().refreshResources(); } @EventHandler public void init(FMLInitializationEvent event) { } } ********************************* ** Always remember you are unique, ** ** just like everyone else ** ********************************** Was my post helpful? Say thanks and press the thank you button, on my post!! God, damn it!
March 5, 201411 yr Author I just tried to make a new mod which was one simple item, works fine when i start MC and enter the game, but again, when i hit esc -> save and quit to title -> load, i get this error. i tried to setupDevWorkspace --refresh-dependencies && eclipse --refresh-dependencies but it didn't help. Is that issue not known? ********************************* ** Always remember you are unique, ** ** just like everyone else ** ********************************** Was my post helpful? Say thanks and press the thank you button, on my post!! God, damn it!
March 5, 201411 yr Author FriedEgg.class package com.example.friedegg; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemFood; public class FriedEgg extends ItemFood { public FriedEgg(int p_i45339_1_, float p_i45339_2_, boolean p_i45339_3_) { super(p_i45339_1_, p_i45339_2_, p_i45339_3_); this.setUnlocalizedName("friedEgg"); this.setCreativeTab(CreativeTabs.tabFood); this.setTextureName(ExampleMod.MODID + ":" + "friedEgg"); } } ********************************* ** Always remember you are unique, ** ** just like everyone else ** ********************************** Was my post helpful? Say thanks and press the thank you button, on my post!! God, damn it!
March 7, 201411 yr I don't know if this will help you but I added this to my Init method FMLClientHandler.instance().setDefaultMissingAction(FMLMissingMappingsEvent.Action.IGNORE); This line allowed my mods to load on a world that I used to test a mod and then removed. After removing the mod I got the unassigned blocks or item message and was unable to continue.
March 7, 201411 yr Author I don't know if this will help you but I added this to my Init method FMLClientHandler.instance().setDefaultMissingAction(FMLMissingMappingsEvent.Action.IGNORE); This line allowed my mods to load on a world that I used to test a mod and then removed. After removing the mod I got the unassigned blocks or item message and was unable to continue. it works! thank you very much for this hint. The question is still, is this a forge bug? ********************************* ** Always remember you are unique, ** ** just like everyone else ** ********************************** Was my post helpful? Say thanks and press the thank you button, on my post!! God, damn it!
March 7, 201411 yr Personally, I think it is an oversight, rather than a "bug". When I'd like to see happen is the field should have another setting. FAIL, IGNORE, and ASK. The latter option would gui prompt the user to ignore or fail. -S- (if I helped, please click Thank and applaud) http://6upnqa.dm2301.livefilestore.com/y2mtf-vG7Tqq1TiiVpIm53KWj7294NDPoHfSHHb4PzZiMAUfRCfK0UY0MwOu7Q3zTBNVTKqWjr2-xgBfFRpQT5p-QivtvknPpoABMNUw9br9WuZcBFkjePhnAbW500gVm-P/sequiturian.png[/img]
May 12, 201411 yr Just out of curiosity, where do I paste that code to ignore the unassigned items? I'm having this error on my server and this page was the first hit from google!
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