Posted August 31, 201213 yr Hey all! I am making a mod and it adds a new dimension. I have been looking for a tutorial on how to do this with the new Forge 4.x (1.3.2). If anyone could point me towards a tutorial or source to a mod that adds a new dimension I would really appreciate it. I have been debating on decompiling Twilight Forest to see how they did it, but I don't want to worry about complex code that is obfuscated. Thanks! http://i46.tinypic.com/2vbplow.jpg[/img]
August 31, 201213 yr In your @Mod file, in your load method, you can start with registering your dimension: DimensionManager.registerProviderType(DimensionID 1 = overworld 0 = nether -1 = end or something, YourWorldProvider.class, shouldAlwaysbeLoaded true/false); DimensionManager.registerDimension(DimensionID, DimensionID); For your worldprovider class just copy worldproviderhell and change a few things, you also have to make a new chunkprovider, worldchunkmanager, your portal block, how it starts, your teleporter. i think that's it. Just see in the already existing files how minecraft did it, and in your portalblock class, in the onEntityCollidedWithBlock method use this: var6.timeUntilPortal = 10; var6.mcServer.getConfigurationManager().transferPlayerToDimension(var6, DimensionID, new YourTeleporter()); For teleporting to your dimension. I think that should work for you
August 31, 201213 yr thanks i'll use that method insead of DimensionAPI as it doesn't work very well atm
August 31, 201213 yr In your @Mod file, in your load method, you can start with registering your dimension: DimensionManager.registerProviderType(DimensionID 1 = overworld 0 = nether -1 = end or something, YourWorldProvider.class, shouldAlwaysbeLoaded true/false); DimensionManager.registerDimension(DimensionID, DimensionID); For your worldprovider class just copy worldproviderhell and change a few things, you also have to make a new chunkprovider, worldchunkmanager, your portal block, how it starts, your teleporter. i think that's it. Just see in the already existing files how minecraft did it, and in your portalblock class, in the onEntityCollidedWithBlock method use this: var6.timeUntilPortal = 10; var6.mcServer.getConfigurationManager().transferPlayerToDimension(var6, DimensionID, new YourTeleporter()); For teleporting to your dimension. I think that should work for you i copied the BlockPortal class renamed it and changed the blocks to mine but i can't find the var6 your talking about. public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) { if(par5Entity.ridingEntity == null && par5Entity.riddenByEntity == null) { par5Entity.setInPortal(); } }
August 31, 201213 yr Author Thank you laifsjo! I will try what you said when I get home from school tonight! http://i46.tinypic.com/2vbplow.jpg[/img]
August 31, 201213 yr DimensionManager.registerProviderType(DimensionID 1 = overworld 0 = nether -1 = end or something, YourWorldProvider.class, shouldAlwaysbeLoaded true/false); What... DimensionManager.registerDimension(DimensionID, DimensionID); What... I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
August 31, 201213 yr What do i put in my onEntityCollidedWithBlock because there is not a 'var6' anywhere in that method
September 1, 201213 yr Found the 'var6' he was on about, it was EntityPlayer and MinecraftServer, you can't use the methods he's on about because they are not static, i would make them static but i do not want to edit base files. does anyone know a different way to make it use my teleporter class and not the default one
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