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Posted

I got a modded server and I am the mod manager.

At every mod update, sometimes I need to fix the Id's for the client AND server.

But sometimes, forge does the correction which bothers me for the server. If for eg. if a trunc block with ID 555 gets replaced

by a fence gate, all further gen will be fence gate trees!

 

Because I got a lot of mods on, it's hard to know if some id's changed until it's too late.

 

 

--> Basically, I would like to know if there is a solution to disable auto ID fix or if it isn't, implement it.

 

 

Thanks.

Posted

1) Just as a note we NEVER back port anything, once Forge has officially moved on to a new version of Minecraft the previous version is locked and will no longer receive updates. So asking for them is well.. stupid...

2) The ID management that you're speaking of is a Mod issue, not a Forge issue. We assign ids to free things. It's up to the mods to claim ids that have already been assigned to them before anyone else claims a 'free' one.

Either way, this is all fixed in 1.7, so well, update. If its mods holding you back, drops the mods, or hound the authors to update. 1.7 has been out LONG enough for ANY modder to update just fine.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

Just because someone tells you no, does not mean they are being 'aggressive'.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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