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Posted

I am trying to make a book to my mod filled with information about my mod(recipes, how to obtain items, what items do, etc.) that acts just like a normal written book in the sense that you can click to read it and such. I am trying to create a new book and add NBT data to it, but nothing will work. Can somebody please help me...?

Posted

this I what I have so far... the book doesn't seem to do anything when I click it...

 

 

  Reveal hidden contents

 

Posted

You're going to need to have onItemUse to actually do something on click first.

-Mitchellbrine

 

  Quote

Minecraft can do ANYTHING, it's coded in Java and you got the full power of Java behind you when you code. So nothing is impossible.

It may be freaking fucking hard though, but still possible ;)

 

If you create a topic on Modder Support, live by this motto:

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I don't want your charity, I want your information
Posted

Here is what I have in mine, works like a charm. Enjoy.

 

 

  Reveal hidden contents

Long time Bukkit & Forge Programmer

Happy to try and help

Posted

Its not my main class.  Its in a command class.

 

But that isn't really relevant.  I just have it there because I'm using it there.  you could hae it in any class.

 

You are just creating an itemstack, adding some data, and giving it to a player (or dropping it into world).

Long time Bukkit & Forge Programmer

Happy to try and help

Posted

Take a look at the code I gave you.  It is using a standard book as the item.  It will use that as the image.

 

If you want to have a different image, you are going to have to make your own item that extends book and use it instead.  I see you tried to create and item below called cookiemanual, assuming you want to use that. 

 

There are basic tutorials on how to give a texture to your item as well as what tab.  Search for them and follow. 

Long time Bukkit & Forge Programmer

Happy to try and help

Posted
  On 6/16/2014 at 7:44 PM, delpi said:

Take a look at the code I gave you.  It is using a standard book as the item.  It will use that as the image.

 

If you want to have a different image, you are going to have to make your own item that extends book and use it instead.  I see you tried to create and item below called cookiemanual, assuming you want to use that. 

 

There are basic tutorials on how to give a texture to your item as well as what tab.  Search for them and follow.

 

So u mean i could use ur Code for learning NBT thingy things and paste it in for example my Main class and then create a new Item that extends the created ItemStack Book ?

Posted

Did you want a custom graphics book?  Lets look through answers

 

just for a custom graphic?  then create and item in your mod that is a standard minecraft book, then you can give it your own graphic and name using tutorials I mentioned.  No need to create your own item class.  Everytime you want to give this to someone or drop it, then run code like mine.  you could use events or such, up to you.

 

just need custom information in a book, then just create a standard book and populate its info like I did above and then give it.

 

Really depends on what yo uwant to do with your 'book'.

Long time Bukkit & Forge Programmer

Happy to try and help

Posted

But i could create a New Class for this Book couldn't i ?

 

I want to make this Book craftable and have this Informations stored in it.

 

When i use the onitemrightclick Method it wont open the gui that a written book should have

Posted

Yes you can.

 

Don't need a class to make it craftable.

 

There are other ways to do that with events, but your way would as well.

Long time Bukkit & Forge Programmer

Happy to try and help

Posted

so I can add NBT data to an ItemStack, but not an Item. so how do I get an Item with my custom NBT data into a creative tab. because when I run: example_item.getItem().setCreativeTab(tabExample);, it gives me a written book, named written book, with nothing in it...

Posted

play around with onUpdate or onCreated.  Should be able to make somethign work.

Long time Bukkit & Forge Programmer

Happy to try and help

Posted

I think you can.  For example if on the onupdate method you check to see if the itemstack ahs your marker already.  If it doesn't add it.

 

Should work fine.

Long time Bukkit & Forge Programmer

Happy to try and help

Posted
  On 6/17/2014 at 5:41 PM, diesieben07 said:

  Quote

I think you can.  For example if on the onupdate method you check to see if the itemstack ahs your marker already.  If it doesn't add it.

 

Should work fine.

And is just ugly.

 

maybe it's ugly but if it helps and if it works who cares ?

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