Posted July 30, 201411 yr Sorry for posting here if it's wrong place, i couldn't find anywhere else to post! Hello, I tried to start modding again with forge, and i have problems with setting up forge gradle. Here's the stack trace: http://db.orangedox.com/FK3BvxEoqO5Lm0uAHZ/gradleerr.txt And here's the command: ./gradlew setupDecompWorkspace --debug --stacktrace Help us make the unofficial [de]obfuscated function names in 1.7.2! http://www.minecraftforge.net/forum/index.php/topic,15275.msg77472.html
July 30, 201411 yr 1. This goes to Modder Support, especially the ForgeGradle subforum 2. What Forge version are you using? ~Derp, it's in the first lines of the log (1189) Try to run gradlew clean gradlew cleanCache gradlew setupDecompWorkspace --refresh-dependencies Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
July 30, 201411 yr Author 1. This goes to Modder Support, especially the ForgeGradle subforum ... I wanted to post it there burt i got afraid of http://www.minecraftforge.net/forum/index.php/topic,15196.0.html Trying the commands you've posted: gradlew clean OK gradlew cleanCache OK gradlew setupDecompWorkspace --refresh-dependencies Failed at :makeStart Here's log: kiwi@kiwi:/media/home/forge-modding/forge-1.7.10-10.13.0.1189-src$ ./gradlew setupDecompWorkspace --refresh-dependencies The assetDir is deprecated! Use runDir instead! runDir set to eclipse/assets/.. **************************** Powered By MCP: http://mcp.ocean-labs.de/ Searge, ProfMobius, Fesh0r, R4wk, ZeuX, IngisKahn MCP Data version : unknown **************************** :extractUserDev :extractNatives :genSrgs :getAssetsIndex :getAssets Current status: 1/686 0% Current status: 35/686 5% Current status: 66/686 9% Current status: 109/686 15% Current status: 189/686 27% Current status: 260/686 37% Current status: 266/686 38% Current status: 301/686 43% Current status: 349/686 50% Current status: 413/686 60% Current status: 432/686 62% Current status: 476/686 69% Current status: 546/686 79% Current status: 549/686 80% Current status: 620/686 90% :makeStart FAILED FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':makeStart'. > Cannot find System Java Compiler. Ensure that you have installed a JDK (not just a JRE) and configured your JAVA_HOME system variable to point to the according directory. * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. BUILD FAILED Total time: 1 mins 51.649 secs Help us make the unofficial [de]obfuscated function names in 1.7.2! http://www.minecraftforge.net/forum/index.php/topic,15275.msg77472.html
July 30, 201411 yr > Cannot find System Java Compiler. Ensure that you have installed a JDK (not just a JRE) and configured your JAVA_HOME system variable to point to the according directory. Perhaps you should follow its directions and setup your JAVA_HOME variable correctly, or add the JDK's bin folder to your PATH. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
July 30, 201411 yr Author > Cannot find System Java Compiler. Ensure that you have installed a JDK (not just a JRE) and configured your JAVA_HOME system variable to point to the according directory. Perhaps you should follow its directions and setup your JAVA_HOME variable correctly, or add the JDK's bin folder to your PATH. My JAVA_HOME var i set correctly (echo $JAVA_HOME prints /usr/lib/jvm/jdk1.6.0_27) How do i add JDK's bin folder to PATH? Help us make the unofficial [de]obfuscated function names in 1.7.2! http://www.minecraftforge.net/forum/index.php/topic,15275.msg77472.html
July 30, 201411 yr http://www.cyberciti.biz/faq/linux-unix-set-java_home-path-variable/ I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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