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[1.7.2]Sending/Receiving Packets


memcallen

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I'm trying to use packets to relay NBT data from the client to the server and vice versa, is there a mistake i'm making in the code or is there an easier way to do this?

(sidenote: it's supposed to save an integer "speed")

 

packet code:

 

int Speed;

 

public Packet getDescriptionPacket() {

        NBTTagCompound nbtTag = new NBTTagCompound();

        this.writeToNBT(nbtTag);

        return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 1, nbtTag);

}

 

public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity packet) {

        readFromNBT(packet.func_148857_g());

}

 

@Override

public void writeToNBT(NBTTagCompound nbt){

super.writeToNBT(nbt);

nbt.setInteger("Speed", Speed);

 

}

 

@Override

public void readFromNBT(NBTTagCompound nbt){

super.readFromNBT(nbt);

nbt.getInteger("Speed");

}

The proud(ish) developer of Ancients

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It's how to update information for TileEntities. Another way is to use the SimpleNetworkWrapper.

 

You can take a look at pahimar's EE3 code on GitHub for some examples.

BEFORE ASKING FOR HELP READ THE EAQ!

 

I'll help if I can. Apologies if I do something obviously stupid. :D

 

If you don't know basic Java yet, go and follow these tutorials.

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