Posted October 2, 201411 yr As the title says, what I wish to do is check for a specific type of block at pre-defined coordinates. I have a custom block, I have the location setup to check for the block. What I wish to do is trigger an event whenever a TileEntityChest is placed next to my block (Adjacent to it's x or z axis). The only issue is I don't know how to check if it's a TileEntityChest. I thought of something like if (adjacentXPos != new TileEntityChest()){} Sadly, however, that didn't work. I can check if they're null just fine by doing if (adjacentXPos != null){} Any input is appreciated.
October 2, 201411 yr Author Ah, I hadn't thought of using the unlocalized name to check. I have the coordinates, my only issue is checking to see if it's a vanilla chest. Would the unlocalized name for a vanilla chest be tile.container.chest?
October 2, 201411 yr Rather than using unlocalised name, use identifier from Block.blockRegistry.getNameForObject(). Chest's must be "minecraft:chest".
October 2, 201411 yr Rather then comparing the unlocalized names at all, just compare the items/blocks themself: if(block == myBlock) Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
October 2, 201411 yr Hi As Larsgerrits says, in this case myBlock is Blocks.chest For others, look in Blocks eg public static final BlockChest chest = (BlockChest)Block.blockRegistry.getObject("chest"); -TGG
October 3, 201411 yr I just use: If (world.getBlock(x, y, z) instanceof BlockChest) { } Should work, any errors are just me forgetting stuff. Quick Reminder: don't store variables in block classes, methods are fine but can't be accessed after they are run. If you are trying to store any data more than a 0-15 int (metadata), use tileentities.
October 3, 201411 yr I might use world.getTileEntity(x,y,z) instanceof TileEntityChest I like to make mods, just like you. Here's one worth checking out
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