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[1.7.10] onUsingTick never called


Elix_x

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In my code of Item , method onUsingTick is never called. Its overriding method from Item, adding @Override doesn't changes anything.

But the goal is: while Item is in hand, will shoot every tick a fireball. Method with fireball if added to onItemRightClick, works. Adding System.out.printIn("tick"); in onUsingTick isn't doing anything. If method onUsingTick is used for something else, what method should i use?

Thank you for any help.

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onUpdate

Thanks for help i'll need code like this soon. But it is updating while Item is in inventory... and i need while holding...

 

Facepalm, i can check if player is holding that Item.

Thank you.

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