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[FIXED] Help my own modpack crashes the server for a reason!


Rethoy

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You're missing a required mod. The fml-server-latest.log inside the /logs/ folder will tell you which one.

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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There's a search function so Im gonna use that.. I found something that said

 

The mod container forge-1.7.10-10.13.0.1208-universal.jar appears to be missing an mcmod.info file

And

The mod container CodeChickenLib-1.7.10-1.1.1.104-universal.jar appears to be missing an mcmod.info file

 

Is that something inportant?

 

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Don't argue, your problem is that you have a mod that requires a newer version of Forge then you are running.

If you have updated to satisfy that issue and you still have one then you should post your new log so that people with 1/2 an ounce of common sense can read it for you and tell you what your new error is.

For now, EVERY post you reply with should contain your latest log file.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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Ok.. here's the log for the recomended 1.7.10 forge version:

https://gist.github.com/anonymous/ca36983b418a067336ed

 

Here's the log for the latest 1.7.10 forge:

https://gist.github.com/anonymous/9450ba096894290b3477

 

I don't know any more forge versions for 1.7.10

 

Dynamic lights doesn't work on servers, and it is stated very clearly on the forum thread...

Note: DO NOT INSTALL THE COREMOD ON SERVERS! It will crash on load.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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[11:22:17] [server thread/WARN] [FML/ether]: Can't revert to frozen GameData state without freezing first.

Have you tried allocating more memory to your server?

Also AFAIK InventoryTweaks is also a client-only mod, you may want to remove that one, too.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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I've deleted inventorytweaks aswell..

https://gist.github.com/anonymous/64d5f4c75730bd929cfe

 

How do I put more memory in it? is it trough the .bat file I have? In that case I gave it 4G

 

Can we see your batch command you're using?

Also try to remove the ether mod and see if that's the problem. It seems as that it always crashes when the mod is about to be constructed.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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Now it's a different error, JourneyMap is not for the server either.

EDIT: ninja'd by diesieben07 :P

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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[11:22:17] [server thread/WARN] [FML/ether]: Can't revert to frozen GameData state without freezing first.

Have you tried allocating more memory to your server?

Has nothing to do with RAM, one of your coremods is fucking with the MC lifecycle.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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