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Posted

I've made a crafting table, but I want to render the ItemStack on top of the block. I made a TESR but I can't figure out how to render the item.

The proud(ish) developer of Ancients

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

I tried using RenderManager, but the item just moves up and down really quickly. Also it's grayed out, I tried disabling GL11.gl_lighting but it doesn't work.

The proud(ish) developer of Ancients

The up and down motion is likely from the fact that EntityItems bounce a little.

The lighting issue sounds familiar, but I can't recall.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

GL11.glScaled(scale,scale,scale);

. A scale of 0.5 is half the original size, and a scale of 2 is twice as large.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

  • Author

how could I make it so that it isn't grayed out or moving up and down?

Also, thanks GL11.glscaled works

The proud(ish) developer of Ancients

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