Jump to content

Repeatitive crash


Cavespider27

Recommended Posts

Hello guys i have just started modding and i am a decent way into my first mod but now every time i try to run minecraft in eclipse it crashes. Here is the crash report in case it helps

---- Minecraft Crash Report ----

// Uh... Did I do that?

 

Time: 11/11/14 10:58 PM

Description: Initializing game

 

java.lang.IllegalArgumentException: Illegal object for naming null

at cpw.mods.fml.common.registry.LanguageRegistry.addNameForObject(LanguageRegistry.java:137)

at cpw.mods.fml.common.registry.LanguageRegistry.addName(LanguageRegistry.java:149)

at jibberish.firstmod.common.FirstMod.<init>(FirstMod.java:28)

at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)

at java.lang.reflect.Constructor.newInstance(Unknown Source)

at java.lang.Class.newInstance(Unknown Source)

at cpw.mods.fml.common.ILanguageAdapter$JavaAdapter.getNewInstance(ILanguageAdapter.java:173)

at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:486)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)

at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)

at com.google.common.eventbus.EventBus.post(EventBus.java:275)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)

at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)

at com.google.common.eventbus.EventBus.post(EventBus.java:275)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)

at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)

at net.minecraft.client.Minecraft.startGame(Minecraft.java:522)

at net.minecraft.client.Minecraft.run(Minecraft.java:931)

at net.minecraft.client.main.Main.main(Main.java:164)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78)

at GradleStart.main(GradleStart.java:45)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at cpw.mods.fml.common.registry.LanguageRegistry.addNameForObject(LanguageRegistry.java:137)

at cpw.mods.fml.common.registry.LanguageRegistry.addName(LanguageRegistry.java:149)

at jibberish.firstmod.common.FirstMod.<init>(FirstMod.java:28)

at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)

at java.lang.reflect.Constructor.newInstance(Unknown Source)

at java.lang.Class.newInstance(Unknown Source)

at cpw.mods.fml.common.ILanguageAdapter$JavaAdapter.getNewInstance(ILanguageAdapter.java:173)

at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:486)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)

at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)

at com.google.common.eventbus.EventBus.post(EventBus.java:275)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)

at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)

at com.google.common.eventbus.EventBus.post(EventBus.java:275)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)

at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)

at net.minecraft.client.Minecraft.startGame(Minecraft.java:522)

 

-- Initialization --

Details:

Stacktrace:

at net.minecraft.client.Minecraft.run(Minecraft.java:931)

at net.minecraft.client.main.Main.main(Main.java:164)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78)

at GradleStart.main(GradleStart.java:45)

 

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 8 (amd64) version 6.2

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 945859048 bytes (902 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.05 FML v7.10.85.1235 Minecraft Forge 10.13.2.1235 4 mods loaded, 4 mods active

mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed

FML{7.10.85.1235} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.2.1235.jar) Unloaded->Constructed

Forge{10.13.2.1235} [Minecraft Forge] (forgeSrc-1.7.10-10.13.2.1235.jar) Unloaded->Constructed

FirstMod{1.0.0 Alpha} [First Mod] (bin) Unloaded->Errored

Launched Version: 1.7.10

LWJGL: 2.9.1

OpenGL: AMD Radeon HD 6310 Graphics GL version 4.2.11764 Compatibility Profile Context, ATI Technologies Inc.

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

 

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)

 

Help with this would be greatly appreciated

PS.If you need me to post the code for my project i would be happy to.

-Cavespider27

Link to comment
Share on other sites

Except that item has to be lowercase.

For blocks use "tile".

Ok what he said worked and i launched MC but the block is not there. I checked my code and found that i had forgot to register the block so i put

GameRegistry.registerBlock(Firestone);

and it had an error, i checked quick fixes and it wanted to change it to make it

GameRegistry.registerBlock(Firestone, null);

 

this is causing my MC to crash again.

Link to comment
Share on other sites

Ok what he said worked and i launched MC but the block is not there. I checked my code and found that i had forgot to register the block so i put

GameRegistry.registerBlock(Firestone);

and it had an error, i checked quick fixes and it wanted to change it to make it

GameRegistry.registerBlock(Firestone, null);  <-- MAKE THIS NOT NULL

this is causing my MC to crash again.

 

See above

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

I have to put something there. I can't just leave it blank, I was wanting to know what to put there

 

It's a fuckin' string.  What do you want to call the block?  It can be anything (as long as you don't use something that's been used before).  Seriously.  Not.  That.  Hard.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

I have to put something there. I can't just leave it blank, I was wanting to know what to put there

 

It's a fuckin' string.  What do you want to call the block?  It can be anything (as long as you don't use something that's been used before).  Seriously.  Not.  That.  Hard.

Draco chill

 

Link to comment
Share on other sites

thanks for being dicks though.

=D

 

Pleasure to be of service.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.