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Posted

Please Help!

How to Overwrite Vanilla Ore Generations?

I saw it in GtegTech, and need to disable Vanilla Ore Generator and usy my.

I'm Developing Some mods. It's all.

Posted

I can't find how to do it(

 

I'm not pro in java... I finded procedure setCanceled() , but I can't invoke it in OreGenEvent

I'm Developing Some mods. It's all.

Posted

Ok. I'm Bang my head against the wall think a lot and find this:

 

    public static boolean generateOre(World world, Random rand, WorldGenerator generator, int worldX, int worldZ, GenerateMinable.EventType type)
    {
        GenerateMinable event = new GenerateMinable(world, rand, generator, worldX, worldZ, type);
        MinecraftForge.ORE_GEN_BUS.post(event);
        return event.getResult() != Result.DENY;
    }

 

But, I can't edit event without changing this file...

I'm Developing Some mods. It's all.

Posted

That is not how you cancel events.

 

You write your own code that subscribes to, and listens for, the event, then you call setCanceled() on the event object passed to your code.

 

You've obviously created your main class, right?  See the annotation that says "EventHandler" and you have a function that is passed an FMLInitializationEvent object?  You didn't have to go into FML's classes and tell FML to initialize your mod, right?  Same deal.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

That is not how you cancel events.

 

You write your own code that subscribes to, and listens for, the event, then you call setCanceled() on the event object passed to your code.

 

You've obviously created your main class, right?  See the annotation that says "EventHandler" and you have a function that is passed an FMLInitializationEvent object?  You didn't have to go into FML's classes and tell FML to initialize your mod, right?  Same deal.

 

Thank You!!! 

 

But one more question... What Event I need to subcribe?

I'm Developing Some mods. It's all.

Posted

    @EventHandler
    public void GenerateMinable(OreGenEvent.GenerateMinable event)
    {
    	event.setCanceled(true);
    }

 

isn't working...

What I do wrong?

I'm Developing Some mods. It's all.

Posted

Ok, I read the tutorial, now I registred an EventHandler with

 

events = new RealEventHandler();
    	FMLCommonHandler.instance().bus().register(events);

 

And RealEventHandler class :

public class RealEventHandler {

@SubscribeEvent
public void GenerateMinable(OreGenEvent.GenerateMinable event)
    {
    	event.setCanceled(true);
    	System.out.println(event.type.name());
    }

}

 

It doesn't occurs! No any text in Consoloe! Help!!!

I'm Developing Some mods. It's all.

Posted

Ok, thanks, but now I have a crush:

 

java.lang.IllegalArgumentException: Attempted to cancel a uncancelable event

 

All Crush:

 

http://pastebin.com/Ufw9CPfs

 

How I Understand GenerateMinable is not Cancelable Event...

 

And what shoud I do to Overwrite Vanilla Ore Generation With My Generation?

 

I think I can erase ore blocks in my world generator, but It will be lag...

I'm Developing Some mods. It's all.

Posted

This is what makes javadoc awesome.

 

    /**

    * GenerateMinable is fired when a mineable block is generated in a chunk.<br>

    * This event is fired just after ore generation in

    * BiomeDecorator#generateOres().<br>

    * <br>

    * {@link #type} contains the enum value for the Ore attempting to be generated.<br>

    * {@link #generator} contains the WorldGenerator generating this ore. <br>

    * <br>

    * This event is not {@link Cancelable}.<br>

    * <br>

    * This event has a result. {@link HasResult} <br>

    * This result determines whether the ore is allowed to be generated.<br>

    * <br>

    * This event is fired on the {@link MinecraftForge#ORE_GEN_BUS}.<br>

    **/

 

Look at that goldmine of information!  Some of the other events I've used have been a lot less detailed (cough, all TickEvents).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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