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Posted

Yes, I know about event.Phase

 

public void tickStart(TickEvent.WorldTickEvent event) {
if(event.phase == TickEvent.Phase.END) {
	//code here runs three times per tick.
}
}

 

Not sure what else I need to check for.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

How about client and server?

Modded dimensions??

1) The only WorldTickEvents are called with Side.SERVER as the side, so you don't need to checkfor client/server.

2) The more dimensions there are, the more the WorldTickEvent gets fired.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted

World = Dimension. There's overworld, nether and end = 3 worlds.

 

Oh geeze.  I feel like an idiot xD

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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