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Well, I meant any Tick. Didn't know that there were different ones, but that what you mentioned sounds good. Thank you!

 

totalWorldTime

is the "number of ticks the world has been active in memory" (I don't believe that unloaded dimensions will see this number increase; e.g. mod-added dims, as the nether and end always have some portions loaded). 

worldTime

on the other hand is closer to a "current date."  It doesn't tick when

DaylightCycle

is false and is incremented to sunrise when the player sleeps.

 

Use them well (and don't use

setWorldTime()

unless you have a damn good reason to).

  • Like 1

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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