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Bosses that are refusing to render


Thor597

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So I've made these bosses that worked just fine for 1.2.5 but when I updated to 1.3.2 all my other mobs worked. But the bosses didnt, they are invisible and I cant interact with them. However I can hear their sounds and the boss I have that leaves a trail of snow behind it actually does even though it is like this. So I know they actually are there.

 

Code in @Init


EntityRegistry.registerGlobalEntityID(AC_EntityFrozenZombie.class, "FrozenZombie", EntityRegistry.findGlobalUniqueEntityId(), zombieBackGround, zombieSpots);
LanguageRegistry.instance().addStringLocalization("entity.FrozenZombie.name", "en_US", "Frozen Zombie");

 

Code in ClientProxy


RenderingRegistry.registerEntityRenderingHandler(AC_EntityZombieBoss.class, new AC_RenderZombieBoss(new AC_ModelZombieBoss(), 1.5F));

 

Render file


package arcticraft.renderers; import net.minecraft.src.*;

import org.lwjgl.opengl.GL11;

import arcticraft.entities.AC_EntityZombieBoss;

public class AC_RenderZombieBoss extends RenderBiped {

public static AC_EntityZombieBoss ZombieBoss;

public AC_RenderZombieBoss(ModelBiped par1ModelBiped, float par2)
{
	super(par1ModelBiped, par2);
}

public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
	this.renderZombieBoss((AC_EntityZombieBoss)par1Entity, par2, par4, par6, par8, par9);
	super.doRender(par1Entity, par2, par4, par6, par8, par9);
}

public void renderZombieBoss(AC_EntityZombieBoss par1EntityZombieBoss, double par2, double par4, double par6, float par8, float par9)
{
	ZombieBoss =  par1EntityZombieBoss;
}

/**
 * Applies the scale to the transform matrix
 */
protected void preRenderScale(AC_EntityZombieBoss par1EntityLiving, float par2)
{
	GL11.glScalef(1.5F, 1.5F, 1.5F);
}

/**
 * Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
 * entityLiving, partialTickTime
 */
protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
{
	this.preRenderScale((AC_EntityZombieBoss)par1EntityLiving, par2);
}
}

 

Model file


package arcticraft.models; 

import arcticraft.entities.AC_EntityZombieBoss;
import arcticraft.renderers.AC_RenderZombieBoss;
import net.minecraft.src.*;

public class AC_ModelZombieBoss extends ModelBiped
{
    /**
     * Sets the models various rotation angles.
     */
    public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6)
    {
        super.setRotationAngles(par1, par2, par3, par4, par5, par6);
        float var7 = MathHelper.sin(this.onGround * (float)Math.PI);
        float var8 = MathHelper.sin((1.0F - (1.0F - this.onGround) * (1.0F - this.onGround)) * (float)Math.PI);
        this.bipedRightArm.rotateAngleZ = 0.0F;
        this.bipedLeftArm.rotateAngleZ = 0.0F;
        this.bipedRightArm.rotateAngleY = -(0.1F - var7 * 0.6F);
        this.bipedLeftArm.rotateAngleY = 0.1F - var7 * 0.6F;
        this.bipedRightArm.rotateAngleX = -((float)Math.PI / 2F);
        this.bipedLeftArm.rotateAngleX = -((float)Math.PI / 2F);
        this.bipedRightArm.rotateAngleX -= var7 * 1.2F - var8 * 0.4F;
        this.bipedLeftArm.rotateAngleX -= var7 * 1.2F - var8 * 0.4F;
        this.bipedRightArm.rotateAngleZ += MathHelper.cos(par3 * 0.09F) * 0.05F + 0.05F;
        this.bipedLeftArm.rotateAngleZ -= MathHelper.cos(par3 * 0.09F) * 0.05F + 0.05F;
        this.bipedRightArm.rotateAngleX += MathHelper.sin(par3 * 0.067F) * 0.05F;
        this.bipedLeftArm.rotateAngleX -= MathHelper.sin(par3 * 0.067F) * 0.05F;
        
        AC_EntityZombieBoss var1 = AC_RenderZombieBoss.ZombieBoss;
        
        if(var1.isSneaking())
        {
            this.bipedRightArm.rotateAngleZ = 0.0F;
            this.bipedLeftArm.rotateAngleZ = 0.0F;
            this.bipedRightArm.rotateAngleY = -(0.1F - var7 * 0.6F);
            this.bipedLeftArm.rotateAngleY = 0.1F - var7 * 0.6F;
            this.bipedRightArm.rotateAngleX = -((float)Math.PI / 2F);
            this.bipedLeftArm.rotateAngleX = -((float)Math.PI / 2F);
            this.bipedRightArm.rotateAngleX -= var7 * 1.2F - var8 * 0.4F;
            this.bipedLeftArm.rotateAngleX -= var7 * 1.2F - var8 * 0.4F;
            this.bipedRightArm.rotateAngleZ += MathHelper.cos(par3 * 0.09F) * 0.05F + 0.05F;
            this.bipedLeftArm.rotateAngleZ -= MathHelper.cos(par3 * 0.09F) * 0.05F + 0.05F;
            this.bipedRightArm.rotateAngleX += MathHelper.sin(par3 * 0.067F) * 0.05F;
            this.bipedLeftArm.rotateAngleX -= MathHelper.sin(par3 * 0.067F) * 0.05F;
            this.bipedRightLeg.rotateAngleX = -((float)Math.PI * 2F / 5F);
            this.bipedLeftLeg.rotateAngleX = -((float)Math.PI * 2F / 5F);
            this.bipedRightLeg.rotateAngleY = ((float)Math.PI / 10F);
            this.bipedLeftLeg.rotateAngleY = -((float)Math.PI / 10F);
        }
    }
}

 

Entity file(CAUTION theres a lot of shit in here)


package arcticraft.entities; import arcticraft.Arcticraft;
import net.minecraft.src.*;

import net.minecraft.client.Minecraft;

public class AC_EntityZombieBoss extends AC_EntityLivingArcticStuff implements AC_IArcticBoss
{
Minecraft mc = ModLoader.getMinecraftInstance();
public int deathTicks = 0;
public String bossName;
private int ticks;
public Entity target;
public boolean gotTarget;
public int orgX;
public int orgY;
public int orgZ;
public int specialAtckTicks = 0;
protected int attackStrength = 2;

public AC_EntityZombieBoss(World par1World)
{
	super(par1World);
	this.setSize(this.width * 1.0F, this.height * 1.5F);
	this.texture = "/arcticraft/textures/mobs/frozen-king.png";
	this.moveSpeed = 0.35F;
	this.attackStrength = 30;
	this.tasks.addTask(0, new EntityAISwimming(this));
	this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, this.moveSpeed, false));
	this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
	this.tasks.addTask(7, new EntityAILookIdle(this));
	this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
	this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 16.0F, 0, true));
	this.bossName = AC_NameGenFrostZombie.gen();
	orgX = MathHelper.floor_double(posX);
	orgY = MathHelper.floor_double(boundingBox.minY) + 1;
	orgZ = MathHelper.floor_double(posZ);
}

public AC_EntityZombieBoss(World world, int i, int j, int k, int l, int i1)
{
	super(world);
	this.setSize(this.width * 1.0F, this.height * 1.5F);
	this.texture = "/arcticraft/textures/mobs/frozen-king.png";
	this.moveSpeed = 0.35F;
	this.attackStrength = 30;
	this.tasks.addTask(0, new EntityAISwimming(this));
	this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, this.moveSpeed, false));
	this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
	this.tasks.addTask(7, new EntityAILookIdle(this));
	this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
	this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 16.0F, 0, true));
	this.bossName = AC_NameGenFrostZombie.gen();
	orgX = i;
	orgY = j;
	orgZ = k;
}

/**
 * (abstract) Protected helper method to write subclass entity data to NBT.
 */
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
{
	super.writeEntityToNBT(par1NBTTagCompound);
	par1NBTTagCompound.setString("BossName", bossName);
	par1NBTTagCompound.setShort("OriginX", (short)orgX);
	par1NBTTagCompound.setShort("OriginY", (short)orgY);
	par1NBTTagCompound.setShort("OriginZ", (short)orgZ);
	gotTarget = target != null;
	par1NBTTagCompound.setBoolean("GotTarget", gotTarget);
	par1NBTTagCompound.setBoolean("IsCurrentBoss", isCurrentBoss());
}

/**
 * (abstract) Protected helper method to read subclass entity data from NBT.
 */
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
{
	super.readEntityFromNBT(par1NBTTagCompound);
	orgX = par1NBTTagCompound.getShort("OriginX");
	orgY = par1NBTTagCompound.getShort("OriginY");
	orgZ = par1NBTTagCompound.getShort("OriginZ");
	gotTarget = par1NBTTagCompound.getBoolean("GotTarget");
	bossName = par1NBTTagCompound.getString("BossName");

	if (par1NBTTagCompound.getBoolean("IsCurrentBoss"))
	{
		Arcticraft.currentBoss = this;
	}
}

protected Entity findPlayerToAttack()
{
	EntityPlayer entityplayer = worldObj.getClosestPlayerToEntity(this, 32D);

	if (entityplayer != null && canEntityBeSeen(entityplayer))
	{
		return entityplayer;
	}
	else
	{
		return null;
	}
}

public boolean attackEntityAsMob(Entity par1Entity)
{
	int var2 = this.attackStrength;
	return par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this), var2);
}

public void updateEntityActionState()
{
	/*if(Arcticraft.currentBoss == this)
    	{
    		soundMgr.stopPlaying("Betweenlands.BossBattleLoop");
    		
		soundMgr.playSound("Betweenlands.BossBattleAmbience", 0, 10, 0, 10F, 1F, 0);
    	}
    	*/

	if (gotTarget && target == null)
	{
		target = findPlayerToAttack();
		gotTarget = false;
	}

	if (target == null)
	{
		setPosition((double)orgX + 0.5D, orgY, (double)orgZ + 0.5D);
		return;
	}
	setPosition(posX, orgY, posZ);

	if (target != null && target.isDead)
	{
		setPosition((double)orgX + 0.5D, orgY, (double)orgZ + 0.5D);
		motionX = 0.0D;
		motionY = 0.0D;
		motionZ = 0.0D;
		target = null;
		Arcticraft.currentBoss = null;
		gotTarget = false;
	}
}

public void onUpdate()
{
	super.onUpdate();

	if(this.getBossHP() >= 40 && this.getBossHP() <= 64 && this.rand.nextInt(5) == 0)
	{
		++this.health;
		this.spawnParticlesAroundMob("heart");
	}

	if(Arcticraft.currentBoss == null && this.getBossHP() > 0)
	{
		this.setSneaking(true);
	}

	else if(Arcticraft.currentBoss != null && Arcticraft.currentBoss == this)
	{
		this.setSneaking(false);
	}
}

/**
 * handles entity death timer, experience orb and particle creation
 */
protected void onDeathUpdate()
{
	++this.deathTicks;  
	Arcticraft.currentBoss = null;

	if(this.rand.nextInt(7) == 0)
	{
		this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "mob.zombiehurt", 4.0F, (1.0F + (this.worldObj.rand.nextFloat() - this.worldObj.rand.nextFloat()) * 0.2F) * 0.7F);
	}

	if (this.deathTicks >= 180 && this.deathTicks <= 200)
	{
		float var1 = (this.rand.nextFloat() - 0.5F) * 8.0F;
		float var2 = (this.rand.nextFloat() - 0.5F) * 4.0F;
		float var3 = (this.rand.nextFloat() - 0.5F) * 8.0F;
		AC_EntityHugeSnowFX entityblueshine = new AC_EntityHugeSnowFX(worldObj, this.posX + (double)var1, this.posY + 2.0D + (double)var2, this.posZ + (double)var3, 0.0D, 0.0D, 0.0D);
		ModLoader.getMinecraftInstance().effectRenderer.addEffect(entityblueshine);
	}

	this.renderYawOffset = this.rotationYawHead += 100.0F;		

	int var4;
	int var5;

	if (this.deathTicks >= 10)
	{
		this.moveEntity(0.0D, 0.5555D, 0.0D);
	}

	if (!this.worldObj.isRemote && this.deathTicks > 150 && this.deathTicks % 5 == 0)
	{
		var4 = 1500;

		while (var4 > 0)
		{
			var5 = EntityXPOrb.getXPSplit(var4);
			var4 -= var5;
			this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY, this.posZ, var5));
		}
	}

	if(this.deathTicks == 20)
	{
		ModLoader.getMinecraftInstance().thePlayer.addChatMessage("\247aB-b-braains?");
	}

	if (this.deathTicks == 200)
	{
		var4 = 15000;

		while (var4 > 0)
		{
			var5 = EntityXPOrb.getXPSplit(var4);
			var4 -= var5;
			this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY, this.posZ, var5));
		}

		EntityItem var13 = new EntityItem(this.worldObj, this.posX, this.posY, this.posZ, new ItemStack(Arcticraft.crown));
		var13.setPosition(this.posX, this.height * 2F, this.posZ);
		this.worldObj.spawnEntityInWorld(var13);

		this.setDead();
	}
}

public int getMaxHealth()
{
	return 220;
}

public boolean attackEntityFrom(DamageSource par1DamageSource, int par2)
{
	Arcticraft.currentBoss = this;
	return super.attackEntityFrom(par1DamageSource, par2);
}

/**
 * Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
 */
public int getTotalArmorValue()
{
	return 2;
}

/**
 * Returns true if the newer Entity AI code should be run
 */
protected boolean isAIEnabled()
{
	return true;
}

/**
 * Returns the sound this mob makes while it's alive.
 */
protected String getLivingSound()
{
	return "mob.zombie";
}

/**
 * Returns the sound this mob makes when it is hurt.
 */
protected String getHurtSound()
{
	return "mob.zombiehurt";
}

/**
 * Returns the sound this mob makes on death.
 */
protected String getDeathSound()
{
	return "mob.zombiedeath";
}

public String getBossTitle()
{
	return (new StringBuilder()).append(bossName).append(", the Frost Zombie King").toString();
}

public int getBossHP()
{
	return health;
}

public int getBossMaxHP()
{
	return 220;
}

public boolean isCurrentBoss()
{
	if (Arcticraft.currentBoss == null)
	{
		return false;
	}
	else
	{
		return equals(Arcticraft.currentBoss);
	}
}

public int getBossEntityID()
{
	return entityId;
}

public Entity GetEntity()
{
	return this;
}
}

 

 

So as I have been having this problem for a while and I am very frustrated as to wtf it is, I would really appreciate some help. :)

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This is the current code in the @Init

 


EntityRegistry.registerGlobalEntityID(AC_EntityFrozenZombie.class, "FrozenZombie", EntityRegistry.findGlobalUniqueEntityId(), zombieBackGround, zombieSpots);
EntityRegistry.registerModEntity(AC_EntityFrozenZombie.class, "FrozenZombie", EntityRegistry.findGlobalUniqueEntityId(), this, 64, 10, true);
LanguageRegistry.instance().addStringLocalization("entity.FrozenZombie.name", "en_US", "Frozen Zombie");

 

but no, still the same problem

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This is the current code in the @Init

 

 

 

but no, still the same problem

 

Try this:

int EntityID = EntityRegistry.findGlobalUniqueEntityId();
EntityRegistry.registerModEntity(AC_EntityFrozenZombie.class, "FrozenZombie", EntityID, this, 64, 10, true);
EntityRegistry.registerGlobalEntityID(AC_EntityFrozenZombie.class, "FrozenZombie",EntityID , zombieBackGround, zombieSpots);
LanguageRegistry.instance().addStringLocalization("entity.FrozenZombie.name", "en_US", "Frozen Zombie");

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I had to switch it around a little, but this works:

 

int ZombieBossID = EntityRegistry.findGlobalUniqueEntityId();	
EntityRegistry.registerGlobalEntityID(AC_EntityZombieBoss.class, "FrozenZombieBoss",  ZombieBossID, zombieBackGround, zombieSpots);
EntityRegistry.registerModEntity(AC_EntityZombieBoss.class, "FrozenZombieBoss", ZombieBossID, this, 128, 10, true);
LanguageRegistry.instance().addStringLocalization("entity.FrozenZombieBoss.name", "en_US", "Frozen Zombie Boss");

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I had to switch it around a little, but this works:

 

int ZombieBossID = EntityRegistry.findGlobalUniqueEntityId();	
EntityRegistry.registerGlobalEntityID(AC_EntityZombieBoss.class, "FrozenZombieBoss",  ZombieBossID, zombieBackGround, zombieSpots);
EntityRegistry.registerModEntity(AC_EntityZombieBoss.class, "FrozenZombieBoss", ZombieBossID, this, 128, 10, true);
LanguageRegistry.instance().addStringLocalization("entity.FrozenZombieBoss.name", "en_US", "Frozen Zombie Boss");

 

Shouldn't the EntityID in the method registerModEntity(...) be static? Because the ID used there is mod-specific, not global. I use 0, for the first entity and count down each entity (1 for the second a.s.o).

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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