Posted April 26, 201510 yr There are a few things I'm having trouble with: First, something is causing a crash when you try to create a new world, it crashes with: [17:12:29] [server thread/INFO] [FML]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@6149c883) [17:12:29] [server thread/ERROR]: Encountered an unexpected exception java.lang.NullPointerException at izzyaxel.arcaneartificing.main.dimension.AAWorldProvider.createChunkGenerator(AAWorldProvider.java:56) ~[AAWorldProvider.class:?] at net.minecraft.world.WorldServer.createChunkProvider(WorldServer.java:693) ~[WorldServer.class:?] at net.minecraft.world.World.<init>(World.java:281) ~[World.class:?] at net.minecraft.world.WorldServer.<init>(WorldServer.java:102) ~[WorldServer.class:?] at net.minecraft.world.WorldServerMulti.<init>(WorldServerMulti.java:14) ~[WorldServerMulti.class:?] at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:66) ~[integratedServer.class:?] at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96) ~[integratedServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?] Which is the return in this function: @Override public IChunkProvider createChunkGenerator() { return new AAChunkProvider(worldObj, worldObj.getSeed(), false); } Main WorldProvider ChunkProvider There are other issues but I want to see how fixing this affects them first.
April 26, 201510 yr You never assign anything to worldObj. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
April 26, 201510 yr Author I tried this before and got a crash on loading too: Description: Exception initializing level java.lang.NullPointerException: Exception initializing level at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:774) at net.minecraft.world.WorldServer.initialize(WorldServer.java:757) at net.minecraft.world.World.<init>(World.java:296) at net.minecraft.world.WorldServer.<init>(WorldServer.java:102) at net.minecraft.world.WorldServerMulti.<init>(WorldServerMulti.java:14) at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:66) at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:774) at net.minecraft.world.WorldServer.initialize(WorldServer.java:757) -- Affected level -- Details: Level name: New World All players: 0 total; [] Chunk stats: ServerChunkCache: 0 Drop: 0 Level seed: -3547335517618857771 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 0 game time, 0 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.world.World.<init>(World.java:296) at net.minecraft.world.WorldServer.<init>(WorldServer.java:102) at net.minecraft.world.WorldServerMulti.<init>(WorldServerMulti.java:14) at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:66) at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) I did: public AAWorldProvider() { this.dimensionId = Reference.DIMID; this.hasNoSky = false; this.isHellWorld = false; this.worldObj = MinecraftServer.getServer().getEntityWorld(); }
April 26, 201510 yr Author Ok...that was caused by setting canRespawnHere to true, but that still doesn't allow the world to load: [18:21:01] [server thread/ERROR]: Encountered an unexpected exception net.minecraft.util.ReportedException: Exception ticking world at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:698) ~[MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) ~[MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) ~[integratedServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?] Caused by: java.lang.NullPointerException at net.minecraft.world.WorldServer.tick(WorldServer.java:152) ~[WorldServer.class:?] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:692) ~[MinecraftServer.class:?] ... 4 more [18:21:01] [server thread/ERROR]: This crash report has been saved to: D:\Modding\ArcaneArtificing\eclipse\.\crash-reports\crash-2015-04-26_18.21.01-server.txt [18:21:01] [server thread/INFO]: Stopping server [18:21:01] [server thread/INFO]: Saving players [18:21:01] [server thread/INFO]: Saving worlds [18:21:01] [server thread/INFO]: Saving chunks for level 'New World'/Overworld [18:21:01] [Client thread/INFO] [sTDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:388]: ---- Minecraft Crash Report ---- // You're mean. Time: 4/26/15 6:21 PM Description: Exception ticking world java.lang.NullPointerException: Exception ticking world at net.minecraft.world.WorldServer.tick(WorldServer.java:152) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:692) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.world.WorldServer.tick(WorldServer.java:152) -- Affected level -- Details: Level name: New World All players: 0 total; [] Chunk stats: ServerChunkCache: 0 Drop: 0 Level seed: 8396146677921698012 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 0 game time, 0 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: ~~ERROR~~ NullPointerException: null Stacktrace: at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:692) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
May 1, 201510 yr Author I rewrote everything but the biomes, now it loads and I can get into the dimension, but I'm still having a few issues. Most importantly, only one biome is generating, when I added 2 to my WorldChunkManager. I still have to add other things back in one at a time, so that's the only question for now. WorldChunkManager
May 1, 201510 yr Author This is odd, it IS spawning both, but the biome indicator on F3 never says anything but plains. Nevermind, fixed it. Now, the other issue I've been having is removing the vanilla generation. I overrode ChunkProviderGenerate#populate in my class that extends ChunkProviderGenerate and implements IChunkProvider, and changed it to: @Override public void populate(IChunkProvider chunkProvider, int x, int z) { BlockFalling.fallInstantly = true; int k = x * 16; int l = z * 16; BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16); this.rand.setSeed(this.worldObj.getSeed()); long i1 = this.rand.nextLong() / 2L * 2L + 1L; long j1 = this.rand.nextLong() / 2L * 2L + 1L; this.rand.setSeed((long)x * i1 + (long)z * j1 ^ this.worldObj.getSeed()); MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(chunkProvider, worldObj, rand, x, z, false)); biomegenbase.decorate(this.worldObj, this.rand, k, l); MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(chunkProvider, worldObj, rand, x, z, false)); BlockFalling.fallInstantly = false; } And of course specified it in my custom WorldType, but all the features omitted still generate.
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