Jump to content

[1.8] Get chunk Coords [SOLVED]


JoelGodOfWar

Recommended Posts

Simply divide x, y, z coords by 16 you will get chunk coords

 

int x = 1000, y = 64, z = 1000;
int chunkx = x >> 4;
int chunky = y >> 4;
int chunkz = z >> 4;

You do not need to calculate chunkY, as a chunk is from y=0 to y=255.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Link to comment
Share on other sites

You can get the using

blockPositionX & 15

, the same for Z;

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Link to comment
Share on other sites

Thank you. I was expecting something similar to the biome name thing.

 

Anyways, if anyone wants the code for chunk information, here it is.

	int chunkX = GetXCoordinate() / 16;
int chunkY = GetYCoordinate() / 16;
int chunkZ = GetZCoordinate() / 16;
int inChunkX = GetXCoordinate() % 16;
int inChunkY = GetYCoordinate() % 16;
int inChunkZ = GetZCoordinate() % 16;
String daChunk = ("" + Integer.toString(inChunkX) + " " + Integer.toString(inChunkY) + " " + Integer.toString(inChunkZ) + " in " + Integer.toString(chunkX) + " " + Integer.toString(chunkY) + " " + Integer.toString(chunkZ)); 
mc.fontRendererObj.drawString("C: " + daChunk + "", 2, 32, 0xffffff);

	protected static Minecraft mc = Minecraft.getMinecraft();
/** Get Player Coordinates */
public static int GetXCoordinate()
{
	return (int) Math.floor(mc.thePlayer.posX);
}
public static int GetYCoordinate()
{
	return (int) Math.floor(mc.thePlayer.posY);
}
public static int GetZCoordinate()
{
	return (int) Math.floor(mc.thePlayer.posZ);
}

Link to comment
Share on other sites

As an addendum: Those 2 may seem like magic (chunkX = x >> 4 and inChunkX = x & 15). The actual operations you want are

chunkX = x / 16

and

inChunk = x % 16

- Division and modulus. Those make much more sense. They are equivalent to the above bit-hacks which are just a performance optimization.

 

There's a little difference between

x >> 4

and

x / 16

if

x < 0

, since

(-1 >> 4) == -1

while

(-1 / 16) == 0

. The same thing occurs on

&

and

%

.

(-1 & 15) == 15

while

(-1 % 16) == -1

.

To get correct chunk coords efficiently,

>>

and

&

are necessary.

Author of Tao Land Mod.

width=200 height=69http://taoland.herbix.me/images/1/14/TaoLandLogo.png[/img]

Also, author of RenderTo

----

I'm not an English native speaker. I just try my best.

Link to comment
Share on other sites

To get correct chunk coords efficiently,

>>

and

&

are necessary.

 

Yes, yes they are, as I discovered one night. :D

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Realizing I was a victim of a scam was a devastating blow. My initial investment of $89,000, driven by dreams of financial success and the buzz surrounding a new cryptocurrency project, turned into a nightmare. The project promised high returns and rapid gains, attracting many eager investors like myself. However, as time passed and inconsistencies began to surface, it became evident that I had made a grave mistake by not thoroughly vetting the brokerage company handling the investment. Feeling anxious and betrayed, I desperately searched for a way to recover my funds. During this frantic search, I stumbled upon the Brigadia Tech Recovery tool through a Facebook post. With little left to lose, I reached out to their team for help. To my relief, they were quick to respond and immediately started recovering my compromised email and regaining access to my cryptocurrency wallets. The team at Brigadia Tech Recovery was incredibly professional and transparent throughout the process. They meticulously traced the digital footprints left by the scammers, employing advanced technological methods to unravel the complex network that had ensnared my funds. Their expertise in cybersecurity and recovery strategies gradually began to turn the tide in my favor. Although the scammers had already siphoned off $30,000 worth of Bitcoin, Brigadia Tech Recovery was relentless in their pursuit. They managed to expose the fraudulent activities of the scam operators, revealing their identities and the mechanisms they used to lure investors. This exposure was crucial not only for my case but also as a warning to the wider community about the perils of unverified investment schemes. As we progressed, it became a race against time to retrieve the remaining $59,000 before the scammers could vanish completely. Each step forward was met with new challenges, as these criminals constantly shifted tactics and moved their digital assets to evade capture. Nonetheless, the determination and skill of the recovery team kept us hopeful. Throughout this ordeal, I learned the hard value of caution and due diligence in investment, especially within the volatile world of cryptocurrency. The experience has been incredibly taxing, both emotionally and financially, but the support and results provided by Brigadia Tech Recovery have been indispensable. Currently, the recovery process is ongoing and I have already received 50% of my money, and while the outcome remains uncertain, the progress made so far gives me hope. The battle to recover the full amount of my investment continues, and with the expertise of Brigadia Tech Recovery, I remain optimistic about the eventual recovery of my funds. Their commitment to their clients and proficiency in handling such complex cases truly sets them apart in the field of cyber recovery.I share this testimony because i am sure someone out there is going through the same issue and devastated mentally by all these fake brokers all around the world,This is the main contact information incase you are interested to recover your lost investments  Email:(Brigadiatechremikeable (@) Proton.Me) Telegram +1 (323) 910-1605)  
    • So I finally downloaded forge for my girl and I, I got hers working no problem but when I did it, I load up and get a black screen with the narration with these codes, I've tried to figure it out but I give up after 3 days, ZERO mods or anything, help would be greatly appreciated. [18:14:48] [main/WARN] [os.ut.FileUtil/]: Configuration conflict: there is more than one oshi.properties file on the classpath: [jar:file:///C:/Users/Night/Desktop/Minecraft%20Modded%20Server/libraries/com/github/oshi/oshi-core/6.4.10/oshi-core-6.4.10.jar!/oshi.properties, jar:file:/C:/Users/Night/Desktop/Minecraft%20Modded%20Server/libraries/com/github/oshi/oshi-core/6.4.10/oshi-core-6.4.10.jar!/oshi.properties, jar:file:///C:/Users/Night/Desktop/Minecraft%20Modded%20Server/libraries/com/github/oshi/oshi-core/6.4.10/oshi-core-6.4.10.jar!/oshi.properties, jar:file:/C:/Users/Night/Desktop/Minecraft%20Modded%20Server/libraries/com/github/oshi/oshi-core/6.4.10/oshi-core-6.4.10.jar!/oshi.properties] [18:14:49] [main/WARN] [os.ut.FileUtil/]: Configuration conflict: there is more than one oshi.architecture.properties file on the classpath: [jar:file:///C:/Users/Night/Desktop/Minecraft%20Modded%20Server/libraries/com/github/oshi/oshi-core/6.4.10/oshi-core-6.4.10.jar!/oshi.architecture.properties, jar:file:/C:/Users/Night/Desktop/Minecraft%20Modded%20Server/libraries/com/github/oshi/oshi-core/6.4.10/oshi-core-6.4.10.jar!/oshi.architecture.properties, jar:file:///C:/Users/Night/Desktop/Minecraft%20Modded%20Server/libraries/com/github/oshi/oshi-core/6.4.10/oshi-core-6.4.10.jar!/oshi.architecture.properties, jar:file:/C:/Users/Night/Desktop/Minecraft%20Modded%20Server/libraries/com/github/oshi/oshi-core/6.4.10/oshi-core-6.4.10.jar!/oshi.architecture.properties] [18:14:49] [main/WARN] [os.dr.wi.pe.PerfmonDisabled/]: Invalid registry value type detected for PerfOS counters. Should be REG_DWORD. Ignoring: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\PerfOS\Performance\Disable Performance Counters.
    • Somewhat recently, I wanted to try to get into mod development. I've been following the videos by Kaupenjoe, and the mod has been coming along well... until I tried to add the Create mod as an API for my mod. I followed the guide on Create's Github, but no matter what I tried, it corrupted everything, and either the build failed or Minecraft crashed on startup. I have found absolutely nothing relevant online about the issue, and I don't know what to try next. How do I add Create as dependency? Here is the Github page for my mod.
    • Hello 44STEFAN444
    • I am currently watching a YouTube series. After a few episodes they started adding some custom effects. One of them Is called "Paranoia", and It moves your camera around every few seconds, and another called "Anxiety" where, when you move your camera, It adds a blurred effect to the camera. Another One, called "Fear", moves you randomly. Does anybody have any clue what this mod Is called? (also, as a descriptions for the icons, Paranoia is a pair of eyes looking away, Anxiety Is a Blue Eye, and Fear Is a Ghost).
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.