Jump to content

Recommended Posts

Posted

Hello everybody,

I'm using Forge 6.0.1.341 for Minecraft version 1.4.2 and already updated my mod.

Singleplayer works fine and the server starts fine, too.

The problem is that i get an error message when i try to connect.

 

This message appears:

  Quote
Forge Modloader could not connect to this server

The mods and versions listet below could not be found

They are required to play on this server

FloraCraft2: 1.9.4 r2

 

And yes, the mod is in the mod folder and I also tried it in MCP, the same error.

 

I hope someone could help me. :)

Posted

Logs?

Also try updating Forge.

There's an EAQ for a reason. Read it!

"Note that failure to read this will make you look idiotic. You don't want that do you?" -- luacs1998

 

First rule of bug reports: More information is always better.

Oh, and logs OR IT DIDN'T HAPPEN!!

Posted

If that version is indeed in your mods, then speak with the mod author to figure out why its being rejected.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

The funny thing is, that i'm the mod author and i don't know the problem.

 

Ouh here are the logs:

 

Server:

 

  Reveal hidden contents

 

 

Client:

 

  Reveal hidden contents

 

Posted

The mod FloraCraft2 appears to reject its own version number (1.9.4 r2) in its version handling. This is likely a severe bug in the mod!

God dig around in your @NetworkMod annotation and get the version thats required.

Should be fairly simple enough to figure out why your own mod is asking for a different version...

 

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

hmm, with Forge for Minecraft 1.3 everything worked fine.

Here are my first lines:

 

@Mod( modid = "FloraCraft2", name="FloraCraft2", version="1.9.4 r2")
@NetworkMod(clientSideRequired = true, 
			serverSideRequired = false,
			channels = {"smp_channel"},
	        packetHandler = PacketHandler.class, 
	        versionBounds = "[6.0.1.341]")
public class mod_Food_Plants
{

@SidedProxy(clientSide = "zcelo.floracraft.ClientProxy", serverSide = "zcelo.floracraft.CommonProxy")
public static CommonProxy proxy; //This object will be populated with the class that you choose for the environment
@Instance("FloraCraft2")
public static mod_Food_Plants instance; //The instance of the mod that will be defined, populated, and callable

Posted

@NetworkMod(versionBounds = "[6.0.1.341]")

 

This is for the version of your mod, not the version of Forge.

There's an EAQ for a reason. Read it!

"Note that failure to read this will make you look idiotic. You don't want that do you?" -- luacs1998

 

First rule of bug reports: More information is always better.

Oh, and logs OR IT DIDN'T HAPPEN!!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

  Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

  Your link has been automatically embedded.   Display as a link instead

  Your previous content has been restored.   Clear editor

  You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Create New...

Important Information

By using this site, you agree to our Terms of Use.