Posted June 24, 201510 yr Hi, i am looking for a way to make my crafting recipe be able to use damaged itemsand maybe even make the recipe make a damaged item if a damaged item was used so how would i go about doing this. Thx in advance.
June 24, 201510 yr If you want to use any damaged item in the recipe use: Short.MAX_VALUE as damage value in the ItemStack If you want to damage the item when crafting ask again and I will post an Item Class that does that. PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
June 24, 201510 yr Both work but OreDictionary.WILDCARD_VALUE is probably a better Idea PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
June 25, 201510 yr yes its unanimous, OreDictionary.WILDCARD_VALUE allows you to craft things with damaged items Im serious don't look at it!!
June 27, 201510 yr Author Ok so i got that but how would i add all of the damages from the items being crafted together and then apply that to what is being made.
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