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[Solved] Find a single item in the ore dict


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Posted

I am trying to search for ingotSteel in the Ore Dictionary to determine how to register my recipes. Currently I am using GameRegistry.findItem(null, "ingotSteel"), but it does not work. Do I need to put a modid into the aforementioned method to find something or do I have to use OreDictionary.getOres() and use the array?

Posted

I know that there is the ShapedOreRecipe, but I am registering Thermal Expansion Induction Smelter recipes over IMC. In a helper class I am defining the ItemStacks over GameRegistry.findItem(). I am using vanilla items and EnderIO items. My problem is that I need Steel in two recipes but there are mods that register similar recipes for Steel in the Induction Smelter. I want to check if there is already a ingotSteel. If there is, I want to use it, if there is no ingotSteel, I use my own Steel Ingot.

Posted

I am currently trying this out. This is the code I am using:

[embed=425,349]if (!(OreDictionary.getOres("ingotSteel").isEmpty()))

        {

            ingotSteelBase = new ItemStack();

        }

        else

        {

            ingotSteelBase = new ItemStack(ModItems.ingotSteelBase);

        }[/embed]

My problem is now: how do I get an ItemStack or an Item out of the ArrayList that I can put into ingotSteelBase = new ItemStack().

I have googled and searched in the tutorials of this forum but I couldn't find anything.

 

EDIT: Nevermind, I found it out.

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