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How do I use an access transformer


thebest108

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Lol I know you'll tell me to use reflection but all the methods Im changing are like 90% of the class and the class itself is used very frequently by vanilla minecraft. Reflection would kill performance. I just need to replace a class with my own

"you seem to be THE best modder I've seen imo."

~spynathan

 

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Itll sound dumb but Ive added a bounding box that can rotate, however I need the default bounding boxes to have a few changes so they can interact properly with the new bounding box, specifically the bit that returns a MovingObjectPosition that makes it so the player can still move when rubbing against the edge of a bounding box

 

Proof:

[embed=425,349]<iframe width="560" height="315" src="https://www.youtube.com/embed/umNIcFSoBnY" frameborder="0" allowfullscreen></iframe>[/embed]

"you seem to be THE best modder I've seen imo."

~spynathan

 

ლ(́◉◞౪◟◉‵ლ

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What parts are you needing to change.

Also doing sub-regions outside of the world is always a tricky thing.

I think it's probably best if you just start giving specifics and code so that we can see specifically what's needed.

Replacing entire vanilla classes is a horrible idea for mods. It's just asking for incompatibility.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
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