Jump to content

Recommended Posts

Posted

I have it all setup and building with no errors, however, in the game when I right click it does not do anything! Here is my code:

 

import java.util.Random;

 

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.event.FMLServerStartingEvent;

import cpw.mods.fml.common.eventhandler.*;

import cpw.mods.fml.common.gameevent.InputEvent;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.EntityLivingBase;

import net.minecraft.entity.item.EntityTNTPrimed;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.potion.PotionEffect;

import net.minecraft.util.WeightedRandomChestContent;

import net.minecraft.world.World;

import net.minecraftforge.common.ChestGenHooks;

import net.minecraftforge.common.MinecraftForge;

import net.minecraftforge.event.entity.player.PlayerInteractEvent;

 

public class itemJoint{

 

public itemJoint(){}

 

static class smokeJoint extends Item{

 

 

 

public ItemStack onItemRightClick(ItemStack item, World world, EntityPlayer player){

if(true){

if(player instanceof EntityPlayer)((EntityPlayer)player).inventory.consumeInventoryItem(CannaCraft.itemJoint);

}

 

return null;

}

 

 

}

 

 

}

 

Posted

First at all, why you do this check?

if(player instanceof EntityPlayer)

 

Your variable player is yet an EntityPlayer, so it's useless. Second, after the if statement you do this

return null;

so whatever the condition is true or false it will ALWAYS return null (and so your item does nothing)

 

So your function will looks like this:

public ItemStack onItemRightClick(ItemStack item, World world, EntityPlayer player){
player.inventory.consumeInventoryItem(CannaCraft.itemJoint);
return item
} 

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

I have done what you said, still doesn't work. This is my code now:

 

import java.util.Random;

 

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.event.FMLServerStartingEvent;

import cpw.mods.fml.common.eventhandler.*;

import cpw.mods.fml.common.gameevent.InputEvent;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.EntityLivingBase;

import net.minecraft.entity.item.EntityTNTPrimed;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.potion.PotionEffect;

import net.minecraft.util.WeightedRandomChestContent;

import net.minecraft.world.World;

import net.minecraftforge.common.ChestGenHooks;

import net.minecraftforge.common.MinecraftForge;

import net.minecraftforge.event.entity.player.PlayerInteractEvent;

 

public class itemJoint{

 

public itemJoint(){}

 

static class smokeJoint extends Item{

 

 

 

public ItemStack onItemRightClick(ItemStack item, World world, EntityPlayer player){

player.inventory.consumeInventoryItem(CannaCraft.itemJoint);

return item;

}

 

 

}

 

 

}

 

 

Posted

what the hell is this code?

 

public class itemJoint{

public itemJoint(){}

static class smokeJoint extends Item{

 

the item u return is the item that got right clicked. so if u want to consume the inventory u just need to decrement the stack u get in the args, or return null if the stack is empty

Posted

 

import java.util.Random;

 

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.event.FMLServerStartingEvent;

import cpw.mods.fml.common.eventhandler.*;

import cpw.mods.fml.common.gameevent.InputEvent;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.EntityLivingBase;

import net.minecraft.entity.item.EntityTNTPrimed;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.potion.PotionEffect;

import net.minecraft.util.WeightedRandomChestContent;

import net.minecraft.world.World;

import net.minecraftforge.common.ChestGenHooks;

import net.minecraftforge.common.MinecraftForge;

import net.minecraftforge.event.entity.player.PlayerInteractEvent;

 

public class itemJoint{

 

public itemJoint(){

 

 

 

class smokeJoint extends Item{

 

 

@Override

public ItemStack onItemRightClick(ItemStack item, World world, EntityPlayer player){

player.inventory.consumeInventoryItem(CannaCraft.itemJoint);

return item;

}

 

 

}

 

 

}

 

 

}

 

 

Still not working  ???

Posted

 

the item u return is the item that got right clicked. so if u want to consume the inventory u just need to decrement the stack u get in the args, or return null if the stack is empty

 

i already told you.

Posted

Oh my god.... i've just noticed what is the OBVIOUS problem and i was like hitting the wall with my head.

WHAT THE HELL IS THIS?

public class itemJoint{

public itemJoint(){}

static class smokeJoint extends Item{
...
}

 

why don't you just do

public class ItemJoint extends Item {
....
//onItemRightClick method -> return --stack;
....
}

 

This will work for sure!

PS:

To who says "java experts at works", i didn't notice that before, he was asking for a method in particular so i don't look the entire class, i wanna say that "knowing how to mod minecraft" doesn't make you a java expert. Also myself is not an expert with a  graduation in programming, so stop being "superior", everyone can make mistakes or oversights.

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

yes, this is sure. But not spotting an error in the code, in a place not mentioned before, doesn't mean that you don't know java. As you can see in my post above, as soon as i noticed that  i report that, because THAT is the error that clearly come by not knowing the language too much

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

Override allows you to redefine a method of the superclass. Because i didn't notice before the error in his definition of class i suggested him to try that (beacuse i was thinking he was extending another class, not the base Item class)

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

Well, it's not my fault if here in Italy the courses about programming sucks and don't goes into compiler stuff. I answered like this because that is what my teacher tells us in our course of Java programming. I learned a new thing, good to know!

 

EDIT:

Method overriding, in object oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes. The implementation in the subclass overrides (replaces) the implementation in the superclass by providing a method that has same name, same parameters or signature, and same return type as the method in the parent class.[1] The version of a method that is executed will be determined by the object that is used to invoke it. If an object of a parent class is used to invoke the method, then the version in the parent class will be executed, but if an object of the subclass is used to invoke the method, then the version in the child class will be executed.[2] Some languages allow a programmer to prevent a method from being overridden.

Source: Wikipedia

 

Maybe in Minecraft code works like this but in "standard" Java i'm totally sure i'm not wrong

Don't blame me if i always ask for your help. I just want to learn to be better :)

Posted

For anyone that is curious, this is actually how I fixed it:

I had registered the item incorrectly:

 

		itemJoint = new itemJoint(itemJointID, null).setUnlocalizedName("Joint");
	GameRegistry.registerItem(itemJoint, itemJoint.getUnlocalizedName().substring(5));

Posted

Because it is required

The constructor itemJoint(int) is undefined

 

Make a new constructor that only takes one argument.  Done.  Magic!

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • It is 1.12.2 - I have no idea if there is a 1.12 pack
    • Okay, but does the modpack works with 1.12 or just with 1.12.2, because I need the Forge client specifically for Minecraft 1.12, not 1.12.2
    • Version 1.19 - Forge 41.0.63 I want to create a wolf entity that I can ride, so far it seems to be working, but the problem is that when I get on the wolf, I can’t control it. I then discovered that the issue is that the server doesn’t detect that I’m riding the wolf, so I’m struggling with synchronization. However, it seems to not be working properly. As I understand it, the server receives the packet but doesn’t register it correctly. I’m a bit new to Java, and I’ll try to provide all the relevant code and prints *The comments and prints are translated by chatgpt since they were originally in Spanish* Thank you very much in advance No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraftforge.event.TickEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.network.PacketDistributor; public class MountableWolfEntity extends Wolf { private boolean hasSaddle; private static final EntityDataAccessor<Byte> DATA_ID_FLAGS = SynchedEntityData.defineId(MountableWolfEntity.class, EntityDataSerializers.BYTE); public MountableWolfEntity(EntityType<? extends Wolf> type, Level level) { super(type, level); this.hasSaddle = false; } @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(DATA_ID_FLAGS, (byte)0); } public static AttributeSupplier.Builder createAttributes() { return Wolf.createAttributes() .add(Attributes.MAX_HEALTH, 20.0) .add(Attributes.MOVEMENT_SPEED, 0.3); } @Override public InteractionResult mobInteract(Player player, InteractionHand hand) { ItemStack itemstack = player.getItemInHand(hand); if (itemstack.getItem() == Items.SADDLE && !this.hasSaddle()) { if (!player.isCreative()) { itemstack.shrink(1); } this.setSaddle(true); return InteractionResult.SUCCESS; } else if (!level.isClientSide && this.hasSaddle()) { player.startRiding(this); MountSyncPacket packet = new MountSyncPacket(true); // 'true' means the player is mounted NetworkHandler.CHANNEL.sendToServer(packet); // Ensure the server handles the packet return InteractionResult.SUCCESS; } return InteractionResult.PASS; } @Override public void travel(Vec3 travelVector) { if (this.isVehicle() && this.getControllingPassenger() instanceof Player) { System.out.println("The wolf has a passenger."); System.out.println("The passenger is a player."); Player player = (Player) this.getControllingPassenger(); // Ensure the player is the controller this.setYRot(player.getYRot()); this.yRotO = this.getYRot(); this.setXRot(player.getXRot() * 0.5F); this.setRot(this.getYRot(), this.getXRot()); this.yBodyRot = this.getYRot(); this.yHeadRot = this.yBodyRot; float forward = player.zza; float strafe = player.xxa; if (forward <= 0.0F) { forward *= 0.25F; } this.flyingSpeed = this.getSpeed() * 0.1F; this.setSpeed((float) this.getAttributeValue(Attributes.MOVEMENT_SPEED) * 1.5F); this.setDeltaMovement(new Vec3(strafe, travelVector.y, forward).scale(this.getSpeed())); this.calculateEntityAnimation(this, false); } else { // The wolf does not have a passenger or the passenger is not a player System.out.println("No player is mounted, or the passenger is not a player."); super.travel(travelVector); } } public boolean hasSaddle() { return this.hasSaddle; } public void setSaddle(boolean hasSaddle) { this.hasSaddle = hasSaddle; } @Override protected void dropEquipment() { super.dropEquipment(); if (this.hasSaddle()) { this.spawnAtLocation(Items.SADDLE); this.setSaddle(false); } } @SubscribeEvent public static void onServerTick(TickEvent.ServerTickEvent event) { if (event.phase == TickEvent.Phase.START) { MinecraftServer server = net.minecraftforge.server.ServerLifecycleHooks.getCurrentServer(); if (server != null) { for (ServerPlayer player : server.getPlayerList().getPlayers()) { if (player.isPassenger() && player.getVehicle() instanceof MountableWolfEntity) { MountableWolfEntity wolf = (MountableWolfEntity) player.getVehicle(); System.out.println("Tick: " + player.getName().getString() + " is correctly mounted on " + wolf); } } } } } private boolean lastMountedState = false; @Override public void tick() { super.tick(); if (!this.level.isClientSide) { // Only on the server boolean isMounted = this.isVehicle() && this.getControllingPassenger() instanceof Player; // Only print if the state changed if (isMounted != lastMountedState) { if (isMounted) { Player player = (Player) this.getControllingPassenger(); // Verify the passenger is a player System.out.println("Server: Player " + player.getName().getString() + " is now mounted."); } else { System.out.println("Server: The wolf no longer has a passenger."); } lastMountedState = isMounted; } } } @Override public void addPassenger(Entity passenger) { super.addPassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(true)); } } } @Override public void removePassenger(Entity passenger) { super.removePassenger(passenger); if (passenger instanceof Player) { Player player = (Player) passenger; if (!this.level.isClientSide && player instanceof ServerPlayer) { // Send the packet to the server to indicate the player is no longer mounted NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new MountSyncPacket(false)); } } } @Override public boolean isControlledByLocalInstance() { Entity entity = this.getControllingPassenger(); return entity instanceof Player; } @Override public void positionRider(Entity passenger) { if (this.hasPassenger(passenger)) { double xOffset = Math.cos(Math.toRadians(this.getYRot() + 90)) * 0.4; double zOffset = Math.sin(Math.toRadians(this.getYRot() + 90)) * 0.4; passenger.setPos(this.getX() + xOffset, this.getY() + this.getPassengersRidingOffset() + passenger.getMyRidingOffset(), this.getZ() + zOffset); } } } MountSyncPacket package com.vals.valscraft.network; import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); System.out.println("Server: Player " + player.getName().getString() + " is no longer mounted."); } } } }); context.setPacketHandled(true); // Marks the packet as handled } } networkHandler package com.vals.valscraft.network; import com.vals.valscraft.valscraft; import net.minecraft.resources.ResourceLocation; import net.minecraftforge.network.NetworkRegistry; import net.minecraftforge.network.simple.SimpleChannel; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class NetworkHandler { private static final String PROTOCOL_VERSION = "1"; public static final SimpleChannel CHANNEL = NetworkRegistry.newSimpleChannel( new ResourceLocation(valscraft.MODID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals ); public static void init() { int packetId = 0; // Register the mount synchronization packet CHANNEL.registerMessage( packetId++, MountSyncPacket.class, MountSyncPacket::encode, MountSyncPacket::decode, (msg, context) -> msg.handle(context.get()) // Get the context with context.get() ); } }  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.