Posted November 14, 201212 yr So I've been running a server using forge-universal 355 and a bunch of mods and everything seems to run fine except for the fact that when players attack mobs (specifically vanilla mobs) they crash, usually before the final blow. This is the report that MultiMC whipped up: http://paste.ubuntu.com/1356905/ This is my forgelog0 from right after I reproduced the crash: http://pastebin.com/yWqDb1vF Any help is appreciated as this it's quite upsetting for players to have to run from a spider/zombie/skeleton for fear of crashing should they choose to kill it. Thanks in advance!
November 14, 201212 yr Try removing Mocreatures. Read the EAQ before posting! OR ELSE! This isn't building better software, its trying to grab a place in the commit list of a highly visible github project. www.forgeessentials.com Don't PM me, I don't check this account unless I have to.
November 14, 201212 yr Author This was an issue before Mo' Creatures was added, but I'll try to see if I can reproduce it again without Mo' Creatures
November 14, 201212 yr Author So after removing mo' creatures (Mo' Creatures, Custom Mob Spawner, and the GUI API), I still run into the crashes when attacking mobs. MultiMC Report: http://paste.ubuntu.com/1357207/ ForgeLog 0: http://pastebin.com/D3Jbcabn
November 14, 201212 yr You have something in your world that is misconfigured, some item you have on the ground doesn't have a item associated with it. Meaning, your client and server configs arnt synced. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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