Posted June 10, 201213 yr hi, I would like to request an onInitGui method. I don't know if this is very useful for other people but for me it is. The onInitGui method will be called right after InitGui in GuiScreen setWorldAndResolution something like this.. public void setWorldAndResolution(Minecraft par1Minecraft, int par2, int par3) { this.guiParticles = new GuiParticle(par1Minecraft); this.mc = par1Minecraft; this.fontRenderer = par1Minecraft.fontRenderer; this.width = par2; this.height = par3; this.controlList.clear(); this.initGui(); ForgeHooksClient.onInitGui(this); } Maybe this could be added to the GuiHandler but i don't know if that is the right place for it. Thanks in advance, Crazyputje
June 10, 201213 yr hi, I would like to request an onInitGui method. I don't know if this is very useful for other people but for me it is. The onInitGui method will be called right after InitGui in GuiScreen setWorldAndResolution something like this.. public void setWorldAndResolution(Minecraft par1Minecraft, int par2, int par3) { this.guiParticles = new GuiParticle(par1Minecraft); this.mc = par1Minecraft; this.fontRenderer = par1Minecraft.fontRenderer; this.width = par2; this.height = par3; this.controlList.clear(); this.initGui(); ForgeHooksClient.onInitGui(this); } Maybe this could be added to the GuiHandler but i don't know if that is the right place for it. Thanks in advance, Crazyputje I can't think why you would need this?
June 10, 201213 yr Ya.. don't see why this would be nessasary, you shouldn't be screwing around with gui's that arnt yours. And if you really need to there is other ways to do it. This is a untouched base class as is, I typically need really compelling reasons to add in new base class edits. Esp GuiScreen cuz IIRC GuiAPI edits it, and we'd conflict. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
June 11, 201213 yr Author i was screwing around with some gui's that weren't mine but i already found another (more complex ) way that i will try out later. And you are right, you need to keep those base class edits at a minimum. Thanks for your response
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