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Posted

I want hit it. and it curePotionEffects.

 

@Override

public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase)

    {

    par1ItemStack.damageItem(1, par3EntityLivingBase);

    par2EntityLivingBase.curePotionEffects(par1ItemStack);

    return true;

    }

Posted

If you looked at the curePotionEffects method in EntityLivingBase, you'd know that it only cures an effect if the ItemStack can cure the effect, which, since you're item is not Vanilla, it probably can't. You can manually remove all the potion effects from the entity basically by copying curePotionEffects and removing the isCurativeItem check.

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