Posted November 7, 201510 yr I do code .addExperienceLevel(int); By GuiScreen. @Override protected void actionPerformed(GuiButton button){ switch(button.id){ case 1: EntityPlayer player = Minecraft.getMinecraft().thePlayer; int xp = player.experienceLevel; player.addExperienceLevel(-1000); } If LV 1100 it will remaining 100 but if earn xp 1 it retrun 100 to 1100.
November 7, 201510 yr GUIs are client-only, but the server is in control of the game. If you make changes on the client, they'll just be overwritten by the server's values. You need to send a packet to the server telling it that the player pressed the button so it can take the appropriate action. diesieben07 has a tutorial on the Simple Network Wrapper here. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
November 7, 201510 yr What do you mean? If your mod isn't on the server, you can't modify server-controlled values like experience unless you can use a vanilla packet to do it for you. There's no packet that modifies experience. You could send a chat packet to execute the /xp command, but that would only work if the player has permission to use it. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
November 7, 201510 yr Author I mean want will make guiscreen give xp by not command. but you tell me. give me send packate. If use Guiscreen for send packate. I will can do it ? If can do it. How to can do ?
November 7, 201510 yr Use the Simple Network Wrapper to send packets between the client and server. Look at the tutorial I linked in my first post for an explanation of how to use the system. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
November 7, 201510 yr Author The Simple is registerMessage() network = NetworkRegistry.INSTANCE.newSimpleChannel("MyChannel"); network.registerMessage(MyMessage.Handler.class, MyMessage.class, 0, Side.SERVER); I want use void in NetworkRegistry ?
November 7, 201510 yr That registration code looks correct, but I can't understand what you're asking. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
November 7, 201510 yr Author I can't understand at this code network = NetworkRegistry.INSTANCE.newSimpleChannel("MyChannel"); network.registerMessage(MyMessage.Handler.class, MyMessage.class, 0, Side.SERVER); I want use network. ? of guiscreen
November 7, 201510 yr Author what at can use with GuiScreen ? for send packets between the client and server.
November 7, 201510 yr MainMod.networkHandler.sendAFuckingPacket() Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
November 7, 201510 yr Author you mean networkHandler = NetworkRegistry.INSTANCE.newSimpleChannel("MyChannel"); and use networkHandler.sendAFuckingPacket ?
November 7, 201510 yr It isn't literally called "sendAFuckingPacket" but yes. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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