Posted December 13, 20159 yr The in game time value in Forge 1.8.8-11.15.0.1624 is not correct. In 1.8.8 vanilla, this is what /time set 0 does: In 1.8.8 Forge, this is what /time set 0 does: You can see the sun gets set to different spots in the sky. This is causing my in game clock to not function correctly for my mod Zyin's HUD. (see GitHub issue).
December 14, 20159 yr Actually it IS correct, the value gets set to 0 jsut fine. net.minecraft.world.WorldProvider.calculateCelestialAngle(long, float) Seems to be decompiled incorrectly, I will need to look into Fernflower for it. Update https://github.com/MinecraftForge/FernFlower/commit/114aebe82cf40075c5c4f916c409b8aebf8096d5 It's fixed, it'll be in any future builds. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.