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Posted

My block cable has two meta datas: 0 = Insulated, 1 = Uninsulated, At the moment, my item drop method is this:

 

return (p_149650_1_ & 8..) !=  0 ? null : (this.blockMaterial == Material.iron ? Mitems.uninsulatedCopperCable : Mitems.iCopperCable); THE ".." Are to stop the 8) emoji from appearing!

 

However, at the moment i've told it to set this.blockMaterial to:

 

public TileEntity createTileEntity(World world, int meta){

 

switch(meta){

case 0:

this.blockMaterial = Material.cloth; <---

return new TileEntityCable();

case 1:

this.blockMaterial = Material.iron; <--

return new TileEntityUninsulatedCable();

}

return null;

}

 

Which seems fine, until you place more than one cable, it then makes all cables drop the type of cable that was last placed...

 

Is there anyway of detecting what metadata the block you just mined had, so I can set the material based on the metadata? Thanks!

Posted

How do I fully use this... I've done:

 

public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_, World world, int x, int y, int z, int meta)

    {

this.getDrops(world, x, y, z, world.getBlockMetadata(x, y, z), 1);

return (p_149650_1_ & 8) != 0 ? null : (blockMaterial == Material.iron ? Mitems.uninsulatedCopperCable : Items.wooden_door);

 

       

    }

 

But It dosen't work, Is it that I haven't told it where to drop, have I not overrided it or something else?

Posted

And change your sig, I can't read this thread because of that fucking image.

 

Also, learn about the

 tag, then you don't need to ".." bullshit.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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