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Posted

Hi, upon reinstalling Windows 7 Professional 64-bit on my Main Machine, where I develop my mod, Mac's Utilities, I have run into an issue. When ever I load up the mod inside of my development environment (eclipse) and run the game from there, it doesn't find the textures nor the Language file. How can I fix this?

 

 

Posted

Having only just woken up, my psychic remote-viewing powers haven't warmed up yet.

 

Mind including...I don't know, anything about where these files are located?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Having only just woken up, my psychic remote-viewing powers haven't warmed up yet.

 

Mind including...I don't know, anything about where these files are located?

 

The lang file is located in src/main/resources/assets/<my modid>/lang

 

The Block Textures are located in src/main/resources/assets/<my modid>/textures/blocks

The Item Textures are located in src/main/resources/assets/<my modid>/textures/items

Posted

You probably need to add an assets argument to Eclipse's run configurations (in run menu). Something like:

 

    --assetsDir "C:\Documents and Settings\<username>\Application Data\.minecraft\assets"

 

And if other strange things fail in Eclipse, then you may need some other arguments as well.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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