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Posted

Edit: For those who have the same problem, I used

 

Minecraft.getMinecraft().getBlockColors().registerBlockColorHandler((state, access, pos, tintIndex) -> BiomeColorHelper.getFoliageColorAtPos(access, pos), myCustomBlockInstance);

 


 

I'm trying to make a block that is visually identical to leaves. I got it working well (including fast/fancy graphics) except for colorization based on biome; my block is completely gray both in my inventory and in the world. I know that I can customize color in 1.8 with getRenderColor and/or colorMultiplier, but those methods don't appear to work at all in 1.9. I've looked around in the source a bit, but I can't find anywhere that vanilla leaves are colorized, so I have no idea how to even start colorizing my leaves.

 

Currently my leaf block is a subclass of BlockLeaves, and its blockstate json points to the oak_leaves model. If you want to look at my code (which you shouldn't need to), it's on Github here.

 

So, how can I colorize my leaves?

Override

getColorMultiplier

if I am remembering the method name correctly.  Look at the Leaves class for it.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

1.9 moved block/item colouration to separate interfaces:

IBlockColor

and

IItemColor

. You need to create implementations of these and register them with the

BlockColors

/

ItemColors

instances (which you can obtain from

Minecraft

in the init phase).

 

For examples, look at

BlockColors

/

ItemColors

or my mod (

ModColourManager.registerColourHandlers

is called from the client proxy in init).

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

  • Author

Override

getColorMultiplier

 

As I mentioned above, those don't work in 1.9

 

1.9 moved block/item colouration to separate interfaces:

IBlockColor

and

IItemColor

. You need to create implementations of these and register them with the

BlockColors

/

ItemColors

instances (which you can obtain from

Minecraft

in the init phase).

 

For examples, look at

BlockColors

/

ItemColors

or my mod (

ModColourManager.registerColourHandlers

is called from the client proxy in init).

 

Okay, thanks; I'll try that out!

 

Edit: Thanks, that worked perfectly!

  • 5 months later...

Sorry for the necro. Just wanted to mention Choonster is next level badass. I am using his 1.9 updated tutorial mod as example. Im a newb but I m making headway slowly . There is so much undocumented stuff. Anyway thanks for all the help thus far.

Disclaimer:  I been told to keep my opinions to myself, to shut up and that I am spreading lies and misinformation or even that my methods are unorthodox and or too irregular. Here are my suggestions take it or leave it.

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