Jump to content

[1.7.10]RF Production


NEG2013

Recommended Posts

You use the API.

 

 

If you want more help, supply more info, and show what you've tried.

 

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Link to comment
Share on other sites

here is my Tile Entity that I tried

 

 

package neg2013.acsension.tile_entity;

import cofh.api.energy.IEnergyHandler;
import cofh.api.energy.IEnergyProvider;
import neg2013.acsension.Acsension;
import neg2013.acsension.infrastructure.BlockSolarGenny;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.event.entity.player.PlayerUseItemEvent.Tick;

public class TESolar extends TileEntity implements IInventory, IEnergyProvider{

ItemStack[] items;



//crusher

public TESolar(){
	this.items = new ItemStack [128];
}

//crusher







//NBT NBT NBT NBT NBT NBT NBT NBT NBT NBT

@Override
public void writeToNBT(NBTTagCompound nbt) {
	super.writeToNBT(nbt);
}

@Override
public void readFromNBT(NBTTagCompound nbt) {
	super.readFromNBT(nbt);

}

//NBT NBT NBT NBT NBT NBT NBT NBT NBT NBT 







@Override
public boolean receiveClientEvent(int id, int value) {

	return super.receiveClientEvent(id, value);
}

@Override
public void updateEntity() {

	super.updateEntity();
}








//inventory

@Override
public int getSizeInventory() {

	return items.length;
}

@Override
public ItemStack getStackInSlot(int slotIn) {

	return items[slotIn];
}

@Override
public ItemStack decrStackSize(int i, int count) {

	ItemStack itemStack =  getStackInSlot(i);
	if(itemStack != null){
		if(itemStack.stackSize >= count){
			setInventorySlotContents(i, null);
		}
		else{
			itemStack = itemStack.splitStack(count);
			this.markDirty();
		}
	}


	return itemStack;
}

@Override
public ItemStack getStackInSlotOnClosing(int i) {
	ItemStack itemStack = getStackInSlot(i);
	setInventorySlotContents(i, null);
	return itemStack;
}

@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {

	items[i] = itemStack;
	if(itemStack != null && itemStack.stackSize >= getInventoryStackLimit()){
		itemStack.stackSize = getInventoryStackLimit();
	}
	this.markDirty();
}

@Override
public String getInventoryName() {

	return "Solar Genny";
}

@Override
public boolean hasCustomInventoryName() {

	return true;
}

@Override
public int getInventoryStackLimit() {

	return 64;
}

@Override
public boolean isUseableByPlayer(EntityPlayer player) {



	return true;//player.getDistanceSq(xCoord + 0.5f, yCoord + 0.5f, zCoord + 0.5f) <= 64;
}

@Override
public void openInventory() {


}

@Override
public void closeInventory() {


}

@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {

	return itemStack.getItem() == items[i].getItem();
}


//power

@Override
public boolean canConnectEnergy(ForgeDirection from) {
	return true;
}



@Override
public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) {
	return 16;
}

@Override
public int getMaxEnergyStored(ForgeDirection from) {
	return 16;
}

int energy;

@Override
public int getEnergyStored(ForgeDirection from) {
	if(Minecraft.getMinecraft().theWorld.isDaytime()){
		if(Minecraft.getMinecraft().theWorld.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
			return 16;
		}

	}

	return 0;

}


}

Link to comment
Share on other sites

	@Override
public int getEnergyStored(ForgeDirection from) {
	if(Minecraft.getMinecraft().theWorld.isDaytime()){
		if(Minecraft.getMinecraft().theWorld.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
			return 16;
		}

	}

	return 0;

}

 

No. Bad modder.  No cookie.

 

DO NOT USE Minecraft.getMinecraft()!

this.worldObj

! Use it!

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

that did nothing

 

Not for the problem you indicated, but it means that now you won't have a problem running a dedicated server.

i.e. I fixed a problem you didn't even know you had and averted the creation of yet another "Crash: ClassNotFoundException on Dedicated Server" thread.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Ive redone it like 20 time snow so heres the class as is currently

 

package neg2013.acsension.tile_entity;

import cofh.api.energy.EnergyStorage;
import cofh.api.energy.IEnergyHandler;
import cofh.api.energy.IEnergyProvider;
import cofh.api.energy.TileEnergyHandler;
import neg2013.acsension.Acsension;
import neg2013.acsension.infrastructure.BlockSolarGenny;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.event.entity.player.PlayerUseItemEvent.Tick;

public class TESolar extends TileEntity implements IInventory, IEnergyHandler{

ItemStack[] items;


//power

	protected EnergyStorage storage = new EnergyStorage(16);


		@Override
		public boolean canConnectEnergy(ForgeDirection from) {
			if(from == ForgeDirection.DOWN){
				return true;
			}if(from == ForgeDirection.EAST){
				return true;
			}if(from == ForgeDirection.NORTH){
				return true;
			}if(from == ForgeDirection.SOUTH){
				return true;
			}if(from == ForgeDirection.UP){
				return false;
			}if(from == ForgeDirection.WEST){
				return true;	
			}
			else{
				return true;
			}
		}



		@Override
		public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) {

			return storage.extractEnergy(maxExtract, simulate);




			/*
			  if(from == ForgeDirection.DOWN){
				return 2;
			}if(from == ForgeDirection.EAST){
				return 2;
			}if(from == ForgeDirection.NORTH){
				return 2;
			}if(from == ForgeDirection.SOUTH){
				return 2;
			}if(from == ForgeDirection.UP){
				return 2;
			}if(from == ForgeDirection.WEST){
				return 2;	
			}
			else{
				return 2;
			}*/
		}




		@Override
		public int getMaxEnergyStored(ForgeDirection from) {
			return storage.getMaxEnergyStored();
		}

		int energy;



		@Override
		public int getEnergyStored(ForgeDirection from) {

			return storage.getEnergyStored();

		}


		@Override
		public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate) {
			return storage.receiveEnergy(maxReceive, simulate);
		}


@Override
public void updateEntity() {

	if(this.worldObj.isDaytime()){
		if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
			this.storage.setEnergyStored(2);



		}
	}





}

/*if(from == ForgeDirection.DOWN){
				if(this.worldObj.isDaytime()){
					if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
						return 2;
					}
				}
			}

			if(from == ForgeDirection.EAST){
				if(this.worldObj.isDaytime()){
					if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
						return 2;
					}
				}
			}

			if(from == ForgeDirection.NORTH){
				if(this.worldObj.isDaytime()){
					if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
						return 2;
					}
				}
			}

			if(from == ForgeDirection.SOUTH){
				if(this.worldObj.isDaytime()){
					if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
						return 2;
					}
				}
			}

			if(from == ForgeDirection.UP){
				if(this.worldObj.isDaytime()){
					if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
						return 2;
					}
				}
			}

			if(from == ForgeDirection.WEST){
				if(this.worldObj.isDaytime()){
					if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
						return 2;
					}
				}
			}


			else{
				return 0;
			}*/




//solar

public TESolar(){
	this.items = new ItemStack [128];
	this.storage.setCapacity(16);
	this.storage.setMaxExtract(4);
	this.storage.setMaxReceive(2);
	this.storage.setMaxTransfer(2);
}

//solar







//NBT NBT NBT NBT NBT NBT NBT NBT NBT NBT

@Override
public void writeToNBT(NBTTagCompound nbt) {
	super.writeToNBT(nbt);
	storage.writeToNBT(nbt);
}

@Override
public void readFromNBT(NBTTagCompound nbt) {
	super.readFromNBT(nbt);
	storage.readFromNBT(nbt);
}

//NBT NBT NBT NBT NBT NBT NBT NBT NBT NBT 







@Override
public boolean receiveClientEvent(int id, int value) {

	return super.receiveClientEvent(id, value);
}










//inventory

@Override
public int getSizeInventory() {

	return items.length;
}

@Override
public ItemStack getStackInSlot(int slotIn) {

	return items[slotIn];
}

@Override
public ItemStack decrStackSize(int i, int count) {

	ItemStack itemStack =  getStackInSlot(i);
	if(itemStack != null){
		if(itemStack.stackSize >= count){
			setInventorySlotContents(i, null);
		}
		else{
			itemStack = itemStack.splitStack(count);
			this.markDirty();
		}
	}


	return itemStack;
}

@Override
public ItemStack getStackInSlotOnClosing(int i) {
	ItemStack itemStack = getStackInSlot(i);
	setInventorySlotContents(i, null);
	return itemStack;
}

@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {

	items[i] = itemStack;
	if(itemStack != null && itemStack.stackSize >= getInventoryStackLimit()){
		itemStack.stackSize = getInventoryStackLimit();
	}
	this.markDirty();
}

@Override
public String getInventoryName() {

	return "Solar Genny";
}

@Override
public boolean hasCustomInventoryName() {

	return true;
}

@Override
public int getInventoryStackLimit() {

	return 64;
}

@Override
public boolean isUseableByPlayer(EntityPlayer player) {



	return true;//player.getDistanceSq(xCoord + 0.5f, yCoord + 0.5f, zCoord + 0.5f) <= 64;
}

@Override
public void openInventory() {


}

@Override
public void closeInventory() {


}

@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {

	return itemStack.getItem() == items[i].getItem();
}








/*

	if(Minecraft.getMinecraft().theWorld.isDaytime()){
		if(Minecraft.getMinecraft().theWorld.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
			int tick = Acsension.blockSolarGenny.tickRate(Minecraft.getMinecraft().theWorld);
			int stored = tick * 2;

			this.energy = stored;

			Minecraft.getMinecraft().theWorld.getWorldTime();





	if(energy > getMaxEnergyStored(from)){
		return getMaxEnergyStored(from);
	}
	else{
		return energy;
	}
		}
		else{
			return energy;
		}
	}
	else{
		return energy;
	}*/

}

Link to comment
Share on other sites

Oh lord, /me facedesks so hard

 

@Override
public boolean canConnectEnergy(ForgeDirection from) {
if(from == ForgeDirection.DOWN){
	return true;
}if(from == ForgeDirection.EAST){
	return true;
}if(from == ForgeDirection.NORTH){
	return true;
}if(from == ForgeDirection.SOUTH){
	return true;
}if(from == ForgeDirection.UP){
	return false;
}if(from == ForgeDirection.WEST){
	return true;	
}
else{
	return true;
}
}

 

This mess can be simplified to one line:

 return from != ForgeDirection.UP;

 

Also in your

updateEntity

method, you should call

this.storage.receiveEnergy(2, false);

instead of

this.storage.setEnergyStored(2);

. The former adds 2 RF to the storage whereas the latter sets the storage to contain 2 RF.

Don't make mods if you don't know Java.

Check out my website: http://shadowfacts.net

Developer of many mods

Link to comment
Share on other sites

yes I realize that but even with it minimized to this it still fails

 

	protected EnergyStorage storage = new EnergyStorage(16, 2, 4);


		@Override
		public boolean canConnectEnergy(ForgeDirection from) {
			if(from == ForgeDirection.UP){
				return false;
			}
			else{
				return true;
			}
		}


@Override
public void updateEntity() {

	if(this.worldObj.isDaytime()){
		if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord, this.zCoord)){
			this.storage.receiveEnergy(2, false); 



		}
	}

Link to comment
Share on other sites

Use this:

 

public class TESolar extends TileEnergyHandler implements IInventory {

public TESolar() {
	super(16, 2, 4);
}

@Override
public boolean canConnectEnergy(ForgeDirection from) {
	return from != ForgeDirection.UP;
}

@Override
public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) {
	return 0;
}

@Override
public void updateEntity() {
	if(this.worldObj.isDaytime())
		if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord + 1, this.zCoord)){
			this.receiveEnergy(2, false);
		}
}

}

 

You can add the inventory stuff.

Link to comment
Share on other sites

the constructor didn't like that super and this.recieveenergy had an error so I changed them to this

 

public TESolar() {
	this.storage.setCapacity(16);
		this.storage.setMaxReceive(2);
		this.storage.setMaxExtract(4); 
}

@Override
public boolean canConnectEnergy(ForgeDirection from) {
	return from != ForgeDirection.UP;
}

@Override
public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate) {
	return 0;
}

@Override
public void updateEntity() {
	if(this.worldObj.isDaytime())
		if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord + 1, this.zCoord)){
			this.storage.receiveEnergy(2, false);
		}
}

Link to comment
Share on other sites

I think it is producing RF it's just not outputting it. Try adding this to your entityUpdate() method:

 

if ((storage.getEnergyStored() > 0)) {
		for (int i = 0; i < 6; i++){
			TileEntity tile = worldObj.getTileEntity(xCoord + ForgeDirection.getOrientation(i).offsetX, yCoord + ForgeDirection.getOrientation(i).offsetY, zCoord + ForgeDirection.getOrientation(i).offsetZ);
			if (tile != null && tile instanceof IEnergyReceiver) {
				storage.extractEnergy(((IEnergyReceiver)tile).receiveEnergy(ForgeDirection.getOrientation(i).getOpposite(), storage.extractEnergy(storage.getMaxExtract(), true), false), false);
			}
		}
	}

 

And adding this to your class:

 


@Override
public Packet getDescriptionPacket() {
	NBTTagCompound tagCompound = new NBTTagCompound();
	writeToNBT(tagCompound);
	return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 1, tagCompound);
}

@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
	readFromNBT(pkt.func_148857_g());
}

Link to comment
Share on other sites

Try replacing your entityUpdate with this

 

@Override
public void updateEntity() {
	if(this.worldObj.isDaytime())
		if(this.worldObj.canBlockSeeTheSky(this.xCoord, this.yCoord + 1, this.zCoord)){
			this.storage.receiveEnergy(2, false);
			this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
		}

	if ((storage.getEnergyStored() > 0)) {
		for (int i = 0; i < 6; i++){
			TileEntity tile = worldObj.getTileEntity(xCoord + ForgeDirection.getOrientation(i).offsetX, yCoord + ForgeDirection.getOrientation(i).offsetY, zCoord + ForgeDirection.getOrientation(i).offsetZ);
			if (tile != null && tile instanceof IEnergyReceiver) {
				storage.extractEnergy(((IEnergyReceiver)tile).receiveEnergy(ForgeDirection.getOrientation(i).getOpposite(), storage.extractEnergy(storage.getMaxExtract(), true), false), false);
			}
		}
	}
}

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • WORKED tyyyy soo mcuh u are the best
    • [net.minecraftforge.fml.loading.RuntimeDistCleaner/DISTXFORM]: Attempted to load class net/minecraft/client/MouseHandler for invalid dist DEDICATED_SERVER when im trying to start server mods: sinytra connector forgified fabric api jei forge origins forge moraks medival races forge geckolib forge wthit forge wizards fabric paladins and priests fabric runes fabric spell engine fabric playeranimator fabric (i checked its not clientside only mod and spell engine doesnt work without it) pehkui forge soulbound forge biomes o plenty forge biome blender forge terralith forge starlight fabric serializationisbad fabric ice and fire forge lazydfu fabric gravestone forge citadel forge alex mobs forge the undead revamped forge badpackets forge trinkets forge rpg difficulty fabric azurelib armor forge cloth config forge caelus forge ferritecore forge   [09May2024 11:32:59.097] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 47.2.20, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412] [09May2024 11:32:59.102] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.11 by Eclipse Adoptium; OS Linux arch amd64 version 5.4.0-172-generic [09May2024 11:33:00.615] [main/INFO] [net.minecraftforge.fml.loading.ImmediateWindowHandler/]: ImmediateWindowProvider not loading because launch target is forgeserver [09May2024 11:33:00.694] [main/INFO] [mixin-transmog/]: Mixin Transmogrifier is definitely up to no good... [09May2024 11:33:00.798] [main/INFO] [mixin-transmog/]: crimes against java were committed [09May2024 11:33:00.830] [main/INFO] [mixin-transmog/]: Original mixin transformation service successfully crobbed by mixin-transmogrifier! [09May2024 11:33:00.997] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/server/server-data/mods/Connector-1.0.0-beta.43+1.20.1.jar%23133%23136!/ Service=ModLauncher Env=SERVER [09May2024 11:33:01.008] [main/INFO] [io.dogboy.serializationisbad.core.SerializationIsBad/]: Initializing SerializationIsBad, implementation type: modlauncher [09May2024 11:33:01.815] [main/INFO] [io.dogboy.serializationisbad.core.SerializationIsBad/]: Using remote config file [09May2024 11:33:01.820] [main/INFO] [io.dogboy.serializationisbad.core.SerializationIsBad/]: Loaded config file [09May2024 11:33:01.822] [main/INFO] [io.dogboy.serializationisbad.core.SerializationIsBad/]:   Blocking Enabled: true [09May2024 11:33:01.823] [main/INFO] [io.dogboy.serializationisbad.core.SerializationIsBad/]:   Loaded Patch Modules: 39 [09May2024 11:33:03.095] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/jars/forge-1.20.1-47.2.20/libraries/net/minecraftforge/fmlcore/1.20.1-47.2.20/fmlcore-1.20.1-47.2.20.jar is missing mods.toml file [09May2024 11:33:03.096] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/jars/forge-1.20.1-47.2.20/libraries/net/minecraftforge/javafmllanguage/1.20.1-47.2.20/javafmllanguage-1.20.1-47.2.20.jar is missing mods.toml file [09May2024 11:33:03.097] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/jars/forge-1.20.1-47.2.20/libraries/net/minecraftforge/lowcodelanguage/1.20.1-47.2.20/lowcodelanguage-1.20.1-47.2.20.jar is missing mods.toml file [09May2024 11:33:03.098] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/jars/forge-1.20.1-47.2.20/libraries/net/minecraftforge/mclanguage/1.20.1-47.2.20/mclanguage-1.20.1-47.2.20.jar is missing mods.toml file [09May2024 11:33:04.426] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File:  and Mod File: . Using Mod File: [09May2024 11:33:04.427] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 50 dependencies adding them to mods collection [09May2024 11:33:10.029] [main/INFO] [dev.su5ed.sinytra.connector.service.hacks.ModuleLayerMigrator/]: Successfully made module authlib transformable [09May2024 11:33:14.416] [main/INFO] [mixin/]: Compatibility level set to JAVA_17 [09May2024 11:33:15.020] [main/ERROR] [dev.su5ed.sinytra.connector.loader.ConnectorEarlyLoader/]: Skipping early mod setup due to previous error [09May2024 11:33:15.095] [main/INFO] [cpw.mods.modlauncher.LaunchServiceHandler/MODLAUNCHER]: Launching target 'forgeserver' with arguments [] [09May2024 11:33:22.894] [main/ERROR] [net.minecraftforge.fml.loading.RuntimeDistCleaner/DISTXFORM]: Attempted to load class net/minecraft/client/MouseHandler for invalid dist DEDICATED_SERVER [09May2024 11:33:22.895] [main/WARN] [mixin/]: Error loading class: net/minecraft/client/MouseHandler (java.lang.RuntimeException: Attempted to load class net/minecraft/client/MouseHandler for invalid dist DEDICATED_SERVER) [09May2024 11:33:22.896] [main/WARN] [mixin/]: @Mixin target net.minecraft.client.MouseHandler was not found fabric-screen-api-v1.mixins.json:MouseMixin from mod fabric_screen_api_v1 [09May2024 11:33:22.898] [main/ERROR] [net.minecraftforge.fml.loading.RuntimeDistCleaner/DISTXFORM]: Attempted to load class net/minecraft/client/gui/screens/Screen for invalid dist DEDICATED_SERVER [09May2024 11:33:22.899] [main/WARN] [mixin/]: Error loading class: net/minecraft/client/gui/screens/Screen (java.lang.RuntimeException: Attempted to load class net/minecraft/client/gui/screens/Screen for invalid dist DEDICATED_SERVER) [09May2024 11:33:22.899] [main/WARN] [mixin/]: @Mixin target net.minecraft.client.gui.screens.Screen was not found fabric-screen-api-v1.mixins.json:ScreenAccessor from mod fabric_screen_api_v1 [09May2024 11:33:24.819] [main/INFO] [MixinExtras|Service/]: Initializing MixinExtras via com.llamalad7.mixinextras.service.MixinExtrasServiceImpl(version=0.3.5).
    • I think i've found a more "generation friendly way" of generating random blobs of mineral around the ore. This both does the trick and make the generation work flawlessly (albeit i need to make some adjustments). I just ended up thinking "MAYBE there is another Feature I can use to place the minerals instead of doing it manually" And, low and behold, SCATTERED_ORE  is actually a thing. I don't really know how "orthodox" this solution is, but it works and rids me of all the problems I had witht my original "manual" implementation. If anybody has any insight on why my original class could've been causing lag to the point of freezes and chunk generation just refusing to keep loading new chunks, I'm also all ears:   Here is the full if (placed) block for anyone with a smiliar issue: if (placed) { // Define the block to replace surrounding blocks with BlockState surroundingBlockState = BlockInit.ABERRANT_MINERALOID.get().defaultBlockState(); RuleTest stoneReplacement = new TagMatchTest(BlockTags.STONE_ORE_REPLACEABLES); //Tag which indicates ores that can replace stone RuleTest deepslateReplacement = new TagMatchTest(BlockTags.DEEPSLATE_ORE_REPLACEABLES); //Tag which indicates ores that can replace deepslate // Create a list of TargetBlockState for the Aberrant Mineraloids List<OreConfiguration.TargetBlockState> targets = new ArrayList<>(); targets.add(OreConfiguration.target(stoneReplacement, surroundingBlockState)); targets.add(OreConfiguration.target(deepslateReplacement, surroundingBlockState)); // Create a new OreConfiguration for the Aberrant Mineraloids OreConfiguration mineraloidConfig = new OreConfiguration(targets, 9); // vein size // Create a new context for the Aberrant Mineraloids FeaturePlaceContext<OreConfiguration> mineraloidCtx = new FeaturePlaceContext<>( Optional.empty(), world, ctx.chunkGenerator(), ctx.random(), offsetOrigin, mineraloidConfig ); // Generate the Aberrant Mineraloids using the SCATTERED_ORE configuration boolean mineraloidsPlaced = Feature.SCATTERED_ORE.place(mineraloidCtx); }  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.