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[1.8.9] Correctly create an itemstack from a block.


Raycoms

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Before the 1.8.9 update we simply created new ItemStacks by:

 

new ItemStack(world.getBlock(x,y,z)

 

now when I try

 

new ItemStack(world.getBlockState(x,y,z).getBlock()

 

the ItemStacks do not contain the necessary metadata (all slabs are always stone slabs etc)

 

and

 

 

ItemStack stack = new ItemStack(metadata.getBlock(), 1);
            stack.setItemDamage(block.getMetaFromState(metadata));

 

leads to crashes for BlockDoor and probably other blocks as well.

 

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  • 3 months later...

I was able to use the "getItem(block)  method inside the block class, the same method Block#getPickBlock uses.

But when I tested my mod in smp it crashed since the getItem method is Clientside only.

So how may I get the item correctly on the server (getPickBlock also will need that getItem method) ?

 

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Items.getItemFromBlock(block)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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That's onBlockHarvested, I believe. Which is called from onBlockRemoved (by player).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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